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<blockquote data-quote="Galfridus" data-source="post: 47104" data-attributes="member: 119"><p>I agree that the Paladin situation was no-win. That being said, I would have penalized the paladin with some loss of abilities, requiring atonement (but having no other long-term consequences). He let lots of people die without trying to come up with a way to save them. Regardless of the fact that his intentions were the best, he broke the code and needs to pay. Because of the circumstances, his penalty should not be high, but it should be there to serve as a reminder that the code exists for a reason. If you can get around it "because I thought I was doing the right thing," then you are walking the road to chaos.</p><p></p><p>To be fair, anyone playing a paladin in my game would be aware that that's how I do things, and should be expecting pay this sort of penance at least once in their adventuring career.</p><p></p><p>As for the wizard: as I see it, the soldiers were being lawful about collecting taxes if they would have accepted a receipt in place of gold. They then caught the wizard at forgery and threatened to arrest him unless they received money. This is not particularly lawful, but it's not evil IMO. </p><p></p><p>I guess I would rate the wizard's action depending on his motives for taking out the soldiers. If the party was on some vital mission that was being significantly delayed, I could see this as Chaotic Good. If it was just "they are in my way", then we're definitely talking Neutral, perhaps even Evil. I would move him away from Lawful as well, but not from Neutral to Chaotic unless there was a lot of other chaotic behavior.</p></blockquote><p></p>
[QUOTE="Galfridus, post: 47104, member: 119"] I agree that the Paladin situation was no-win. That being said, I would have penalized the paladin with some loss of abilities, requiring atonement (but having no other long-term consequences). He let lots of people die without trying to come up with a way to save them. Regardless of the fact that his intentions were the best, he broke the code and needs to pay. Because of the circumstances, his penalty should not be high, but it should be there to serve as a reminder that the code exists for a reason. If you can get around it "because I thought I was doing the right thing," then you are walking the road to chaos. To be fair, anyone playing a paladin in my game would be aware that that's how I do things, and should be expecting pay this sort of penance at least once in their adventuring career. As for the wizard: as I see it, the soldiers were being lawful about collecting taxes if they would have accepted a receipt in place of gold. They then caught the wizard at forgery and threatened to arrest him unless they received money. This is not particularly lawful, but it's not evil IMO. I guess I would rate the wizard's action depending on his motives for taking out the soldiers. If the party was on some vital mission that was being significantly delayed, I could see this as Chaotic Good. If it was just "they are in my way", then we're definitely talking Neutral, perhaps even Evil. I would move him away from Lawful as well, but not from Neutral to Chaotic unless there was a lot of other chaotic behavior. [/QUOTE]
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