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General Tabletop Discussion
D&D Older Editions
Two Camps of 4e Players (a rant)
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<blockquote data-quote="1of3" data-source="post: 4946042" data-attributes="member: 48555"><p>I think reading up on the powers but not on the basic rules is a typical phenomenon. I've seen it first with Magic: The Gathering in the 90s. I met lots of players who knew their cards (and often many other cards), but had no idea about the "stack", for example.</p><p></p><p>In a way, the kewl powerz (or shiny cards) compete with the basic rules for the reader's attention.</p><p></p><p>I must admit, though, that several things could have been made clearer. For example, it's not a good idea to mix functional and non-functional keywords like we have it in 4e's powers. Usually it's save to ignore the powers' keywords. Divine, Arcane, Fire, Ice... it doesn't matter as long as no other game element is looking for these. On the other hand there are Stance, Reliable, Conjuration etc. And it's not apparent that you really have to look these ones up.</p></blockquote><p></p>
[QUOTE="1of3, post: 4946042, member: 48555"] I think reading up on the powers but not on the basic rules is a typical phenomenon. I've seen it first with Magic: The Gathering in the 90s. I met lots of players who knew their cards (and often many other cards), but had no idea about the "stack", for example. In a way, the kewl powerz (or shiny cards) compete with the basic rules for the reader's attention. I must admit, though, that several things could have been made clearer. For example, it's not a good idea to mix functional and non-functional keywords like we have it in 4e's powers. Usually it's save to ignore the powers' keywords. Divine, Arcane, Fire, Ice... it doesn't matter as long as no other game element is looking for these. On the other hand there are Stance, Reliable, Conjuration etc. And it's not apparent that you really have to look these ones up. [/QUOTE]
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Two Camps of 4e Players (a rant)
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