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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Two Camps of 4e Players (a rant)
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<blockquote data-quote="ExploderWizard" data-source="post: 4954964" data-attributes="member: 66434"><p>True. Assumed metagame knowledge has been the death of several characters, and not just with 4E. " How was I supposed to know that fire giants got 3 attacks per round now!" Good times <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p></p><p> </p><p>Who says they will always make the right choice? Wrong choices are part of the fun of the game. If the players are not clueless then a wrong choice doesn't have to mean a TPK.</p><p> </p><p></p><p> </p><p>No reference yet. I have only run 2 sessions of 4E so far, the party is still 1st level.</p><p> </p><p></p><p> </p><p>Not exactly. The description depends on the point of view of the viewer. The description of a bugbear might be the same for anyone who has never met one but the impressions of those details will have a different meaning to the newb vs PC's who have fought and killed dozens of them. Threats that have been faced in the past will always influence perceptions of current threats. </p><p> </p><p></p><p> </p><p>Maybe, and maybe not. The description of the creature perhaps with some evidence of what it can do might answer that. More importantly, is there an urgent NEED to handle it? What makes it a threat, its mere existance in the vicinity of the PC's? If something attacks the PC's on sight obviously there is no time to decide on combat. In these cases what happens early in the fight are the biggest clues to inform the PC's that staying to finish the fight isn't the smartest move.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4954964, member: 66434"] True. Assumed metagame knowledge has been the death of several characters, and not just with 4E. " How was I supposed to know that fire giants got 3 attacks per round now!" Good times :) Who says they will always make the right choice? Wrong choices are part of the fun of the game. If the players are not clueless then a wrong choice doesn't have to mean a TPK. No reference yet. I have only run 2 sessions of 4E so far, the party is still 1st level. Not exactly. The description depends on the point of view of the viewer. The description of a bugbear might be the same for anyone who has never met one but the impressions of those details will have a different meaning to the newb vs PC's who have fought and killed dozens of them. Threats that have been faced in the past will always influence perceptions of current threats. Maybe, and maybe not. The description of the creature perhaps with some evidence of what it can do might answer that. More importantly, is there an urgent NEED to handle it? What makes it a threat, its mere existance in the vicinity of the PC's? If something attacks the PC's on sight obviously there is no time to decide on combat. In these cases what happens early in the fight are the biggest clues to inform the PC's that staying to finish the fight isn't the smartest move. [/QUOTE]
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Two Camps of 4e Players (a rant)
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