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General Tabletop Discussion
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Two Combat Systems, One Game
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<blockquote data-quote="GMMichael" data-source="post: 8835264" data-attributes="member: 6685730"><p>D&D does seem to allow an alternative way to fight if you use the non-combat rules, but it's pretty hard to see given how the combat rules are woven throughout everything else.</p><p></p><p>D&D might be a good example though. It seems you're referring to the DM(s) making the decisions on which system to use. How do the PCs feel about the choice of system? Or more specifically - how do the PCs feel, given the type of characters that they are playing? Are the non-warriors glad to see a TotM battle? Do the warrior-types feel that they're missing out if not all combat rules are used?</p><p></p><p>Would you let the PCs choose the system at the start of combat?</p></blockquote><p></p>
[QUOTE="GMMichael, post: 8835264, member: 6685730"] D&D does seem to allow an alternative way to fight if you use the non-combat rules, but it's pretty hard to see given how the combat rules are woven throughout everything else. D&D might be a good example though. It seems you're referring to the DM(s) making the decisions on which system to use. How do the PCs feel about the choice of system? Or more specifically - how do the PCs feel, given the type of characters that they are playing? Are the non-warriors glad to see a TotM battle? Do the warrior-types feel that they're missing out if not all combat rules are used? Would you let the PCs choose the system at the start of combat? [/QUOTE]
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