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General Tabletop Discussion
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Two different perspectives on character concept
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<blockquote data-quote="Celebrim" data-source="post: 6343579" data-attributes="member: 4937"><p>My question is very much, "What do you mean when you say 'character concept'?"</p><p></p><p>By what you say next, </p><p></p><p></p><p></p><p>I take it you always understand it first to mean, "What can this character do?" </p><p></p><p>Or to put it another way, if you were playing a Supers game, the first think you'd think about would be, "What do I want my superpower to be?", instead of, "I want to play a stranger in a strange land.", or "I want to play with the tension of being part mortal and part immortal", or "I'm interested in the tension between upholding the law and being a vigilante.", or "I want to play with the tension inherent to helping people and doing things to people.", and then later picking super powers that you think will be embody or heighten that conflict.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6343579, member: 4937"] My question is very much, "What do you mean when you say 'character concept'?" By what you say next, I take it you always understand it first to mean, "What can this character do?" Or to put it another way, if you were playing a Supers game, the first think you'd think about would be, "What do I want my superpower to be?", instead of, "I want to play a stranger in a strange land.", or "I want to play with the tension of being part mortal and part immortal", or "I'm interested in the tension between upholding the law and being a vigilante.", or "I want to play with the tension inherent to helping people and doing things to people.", and then later picking super powers that you think will be embody or heighten that conflict. [/QUOTE]
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