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General Tabletop Discussion
*TTRPGs General
Two different perspectives on character concept
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<blockquote data-quote="gamerprinter" data-source="post: 6351634" data-attributes="member: 50895"><p>Well, when I voted for "I look at them equally" what I mean, is that sometimes I look at WYA issues in creating a character concept first, and sometimes I look at WCYD issues in creating a concept - I don't necessarily always pursue one or the other first, it really depends on what concept grabs me at the moment I decide to create a new character. I'm not saying I look at both at the same time, it is either one or the other, but I don't hold one as more important than the other as they are equal from my POV. Really whatever happens to grab me at the moment I'm developing a new character is the one I choose to develop first.</p><p></p><p>Sometimes I want to create a PC based on some unique mechanical aspect, like I want a gunfighter that incorporates magic in combat, so after I create a custom magus archetype to accomodate that mechanic, then I build the PC on those mechanics, after which I decide WYA.</p><p></p><p>Sometimes I want to create a PC based on a person's backstory and past experiences, selection of beliefs, goals in life, one's psychological makeup, then I decide what mechanical choices to make and WCYD.</p><p></p><p>I don't place a priority on one or the other, I see them equally and separate, that's why I stated "apples and oranges" further up thread. Eventually you'll need to make a "fruit salad" by mixing the two and making connections as one concept, but in their development, I treat them separately and equally.</p><p></p><p>So I stand by my vote, and consider your suggestion that I and others somehow are being dishonest in our views in this poll as blantantly false.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6351634, member: 50895"] Well, when I voted for "I look at them equally" what I mean, is that sometimes I look at WYA issues in creating a character concept first, and sometimes I look at WCYD issues in creating a concept - I don't necessarily always pursue one or the other first, it really depends on what concept grabs me at the moment I decide to create a new character. I'm not saying I look at both at the same time, it is either one or the other, but I don't hold one as more important than the other as they are equal from my POV. Really whatever happens to grab me at the moment I'm developing a new character is the one I choose to develop first. Sometimes I want to create a PC based on some unique mechanical aspect, like I want a gunfighter that incorporates magic in combat, so after I create a custom magus archetype to accomodate that mechanic, then I build the PC on those mechanics, after which I decide WYA. Sometimes I want to create a PC based on a person's backstory and past experiences, selection of beliefs, goals in life, one's psychological makeup, then I decide what mechanical choices to make and WCYD. I don't place a priority on one or the other, I see them equally and separate, that's why I stated "apples and oranges" further up thread. Eventually you'll need to make a "fruit salad" by mixing the two and making connections as one concept, but in their development, I treat them separately and equally. So I stand by my vote, and consider your suggestion that I and others somehow are being dishonest in our views in this poll as blantantly false. [/QUOTE]
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