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General Tabletop Discussion
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Two different perspectives on character concept
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<blockquote data-quote="Nellisir" data-source="post: 6352791" data-attributes="member: 70"><p>I don't know how to answer the poll. None of the answers seems sufficient. Powers first, I guess, though that seems insufficient.</p><p></p><p>To be frank, I look at your first character concept and think "dang, overthink things much?"</p><p></p><p>My most recent character creation process:</p><p>1) I've played a cleric and fighter most recently; I want something with spells. I always play clever characters. I did a "big bang" wizard a while back, so sneaky clever spellcaster is what I want. </p><p></p><p>2) Beguiler looks cool.</p><p></p><p>3) These 3 races are options. Talk to DM about level adjustments and such; go with tiefling (no LA) because sneaky clever spellcaster overcoming evil influences is fun roleplaying.</p><p></p><p>4) DM wants to amp things up. Add swashbuckler as a gestalt, and start at 3rd level.</p><p></p><p>5) Figure out stats (one person rolls; we all use those numbers arranged as we like). Cha is my dump stat; Int and Dex are both freaky good. Con and Wis are good; Str is normal.</p><p></p><p><em>Azae is the daughter of two crime lords with the blood of fiends in her veins. She was a rich daddy's girl groomed to take over the family business, but realized her parents are cruel and self-centered people. Intellectually she thinks being good is a better and more interesting challenge than being evil; emotionally she desperately wants to be Good, but overthinks it and is terrified of "screwing up" because people who screw up get killed. She's frighteningly smart, but comes across as cocky, brash, and bossy. She manipulates people out of habit; a general sense that it's more effective than trying to explain things in terms "normal" people can understand; and because she can back up her threats.</em></p><p></p><p>So, I dunno. </p><p></p><p>I think you a) set up a binary that isn't really there for many people, and b) your language in OP slights the mechanical option.</p><p></p><p>I don't see a binary choice, I see a system of feedback. WYCD influences the choices you make. The choices you make influence what you can do.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 6352791, member: 70"] I don't know how to answer the poll. None of the answers seems sufficient. Powers first, I guess, though that seems insufficient. To be frank, I look at your first character concept and think "dang, overthink things much?" My most recent character creation process: 1) I've played a cleric and fighter most recently; I want something with spells. I always play clever characters. I did a "big bang" wizard a while back, so sneaky clever spellcaster is what I want. 2) Beguiler looks cool. 3) These 3 races are options. Talk to DM about level adjustments and such; go with tiefling (no LA) because sneaky clever spellcaster overcoming evil influences is fun roleplaying. 4) DM wants to amp things up. Add swashbuckler as a gestalt, and start at 3rd level. 5) Figure out stats (one person rolls; we all use those numbers arranged as we like). Cha is my dump stat; Int and Dex are both freaky good. Con and Wis are good; Str is normal. [I]Azae is the daughter of two crime lords with the blood of fiends in her veins. She was a rich daddy's girl groomed to take over the family business, but realized her parents are cruel and self-centered people. Intellectually she thinks being good is a better and more interesting challenge than being evil; emotionally she desperately wants to be Good, but overthinks it and is terrified of "screwing up" because people who screw up get killed. She's frighteningly smart, but comes across as cocky, brash, and bossy. She manipulates people out of habit; a general sense that it's more effective than trying to explain things in terms "normal" people can understand; and because she can back up her threats.[/I] So, I dunno. I think you a) set up a binary that isn't really there for many people, and b) your language in OP slights the mechanical option. I don't see a binary choice, I see a system of feedback. WYCD influences the choices you make. The choices you make influence what you can do. [/QUOTE]
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