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Two Dozen Nasty DM Tricks
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<blockquote data-quote="Silverblade The Ench" data-source="post: 4679750" data-attributes="member: 19083"><p>Haha those are bloody good <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>some of my faves:</p><p></p><p>Zombies filled with vials of smokepower and nails. Not only do they go BANG!, they often set off surrounding zombies, too...think DOOM with exploding barrels and shrapnel <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>Imagine a doorway, beyond the doorway, it turns hard right for 10' to another door.</p><p>Take a hydra, put it behind a wall beyond the 1st door, in a cage made f</p><p>from big iron bars with large spaces. </p><p>Now, put a "window" in the wall between it and the door, and cast a special Wall of FOrce in the gap...the wall of force is not affected by the hydra, or visa-versa. The wall of force acts as a one way mirror.</p><p>The party comes along, and sees what looks like a huge mirror...out of which the hydra's heads can suddenly poke through and eat the party!</p><p>DId I mention this was a learnean hydra? <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p>Since the party has to fight by to get into the room where the hydra is,and have to deal with the other (locked) doro and maybe traps, and then the hdyra's protected by it's cage which it's heads can reach through.....</p><p>Yes, that is a very bad hair day for the heroes, muhaha!</p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 4679750, member: 19083"] Haha those are bloody good :) some of my faves: Zombies filled with vials of smokepower and nails. Not only do they go BANG!, they often set off surrounding zombies, too...think DOOM with exploding barrels and shrapnel ;) Imagine a doorway, beyond the doorway, it turns hard right for 10' to another door. Take a hydra, put it behind a wall beyond the 1st door, in a cage made f from big iron bars with large spaces. Now, put a "window" in the wall between it and the door, and cast a special Wall of FOrce in the gap...the wall of force is not affected by the hydra, or visa-versa. The wall of force acts as a one way mirror. The party comes along, and sees what looks like a huge mirror...out of which the hydra's heads can suddenly poke through and eat the party! DId I mention this was a learnean hydra? :devil: Since the party has to fight by to get into the room where the hydra is,and have to deal with the other (locked) doro and maybe traps, and then the hdyra's protected by it's cage which it's heads can reach through..... Yes, that is a very bad hair day for the heroes, muhaha! [/QUOTE]
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