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<blockquote data-quote="Celebrim" data-source="post: 4680889" data-attributes="member: 4937"><p>No, please do. Because if I'm the primary example from which you are drawing your observation, then it forces you to concede my authority on this subject.</p><p></p><ul> <li data-xf-list-type="ul"><br /> <br /> Yes. But you declared that there existed some example of the play in question which was redudant, mindless, tedious, and boring. If I'm the example of play from which the behavior 'poking every tile with a stick' is drawn, then you have no examples where the play style is redundant, mindless, tedious, and boring. For as I said, I've never found a DM that required me to tediously say, "I poke the one on the right. Now the other one on the right. Then the other one.... Ok now the one on the left..." Declaring that I intended to poke the floor with a 10' pole while advancing is no more tedious than declaring that I intend to take 20 on a search check. What it is, that taking 20 with a search check isn't, is concrete.<br /> <br /> <br /> <br /> Indeed, I did. Because I wanted to find out if some one had indeed played 'for hours on end' where they poked stones with sticks. Because, I wasn't one of them. If I am your example of 'poking stones with sticks' for hours on end, then you are confused about something. So far, the jury is still out. I'm sure that some few people were forced to repeatedly describe over and over again the same action, but I wasn't one of them.<br /> <br /> Perhaps the confusion here is the difference between 'game time' and 'play time'. Certainly there have been times where my characters have poked around stone tiles for hours on end, but in terms of play time it only took a few seconds. It might have been tedious for the character to poke around stone tiles for hours on end, just as it might have been tedious for other characters of mine to pour through newspaper clippings for hours on end, or go read books in the library for hours on end; however, for me as the player only a few seconds passed and I certainly didn't have time to get bored. Heck, as long as we are discussing 'Tomb of Horrors', it took the character hours of tedious time poking around to even uncover the entrance of the cavern, and literally days of tedious travel time to get there, but all that game time took only a few minutes at most of play time.<br /> <br /> I'm entirely sure that poking stone tiles with 10' poles is tedious to my character, but it was his life on the line so maybe that added some spice. But, since it never took up a significant portion of my precious time, I don't see how you can claim it was boring to me - particularly since I got to relish some of the character's fear and anxiety.<br /> <br /> So, let me be perfectly clear, I've never spent hours of play time 'poking stones with sticks'. I don't know what you imagine such a play session to be like, but it certainly was never, "Now, I move my pole 1' to the left and press there.... now 1' more to the left... and"<br /> <br /> And, as for poking stones with sticks not being the stuff of adventures, I think I can find an appropriate counter example: [ame=http://www.youtube.com/watch?v=fbmfv_Y9WIc]YouTube - Greatest Movie Scenes - Raiders of the Lost Ark- Golden Idol[/ame]</li> </ul></blockquote><p></p>
[QUOTE="Celebrim, post: 4680889, member: 4937"] No, please do. Because if I'm the primary example from which you are drawing your observation, then it forces you to concede my authority on this subject. [list] Yes. But you declared that there existed some example of the play in question which was redudant, mindless, tedious, and boring. If I'm the example of play from which the behavior 'poking every tile with a stick' is drawn, then you have no examples where the play style is redundant, mindless, tedious, and boring. For as I said, I've never found a DM that required me to tediously say, "I poke the one on the right. Now the other one on the right. Then the other one.... Ok now the one on the left..." Declaring that I intended to poke the floor with a 10' pole while advancing is no more tedious than declaring that I intend to take 20 on a search check. What it is, that taking 20 with a search check isn't, is concrete. Indeed, I did. Because I wanted to find out if some one had indeed played 'for hours on end' where they poked stones with sticks. Because, I wasn't one of them. If I am your example of 'poking stones with sticks' for hours on end, then you are confused about something. So far, the jury is still out. I'm sure that some few people were forced to repeatedly describe over and over again the same action, but I wasn't one of them. Perhaps the confusion here is the difference between 'game time' and 'play time'. Certainly there have been times where my characters have poked around stone tiles for hours on end, but in terms of play time it only took a few seconds. It might have been tedious for the character to poke around stone tiles for hours on end, just as it might have been tedious for other characters of mine to pour through newspaper clippings for hours on end, or go read books in the library for hours on end; however, for me as the player only a few seconds passed and I certainly didn't have time to get bored. Heck, as long as we are discussing 'Tomb of Horrors', it took the character hours of tedious time poking around to even uncover the entrance of the cavern, and literally days of tedious travel time to get there, but all that game time took only a few minutes at most of play time. I'm entirely sure that poking stone tiles with 10' poles is tedious to my character, but it was his life on the line so maybe that added some spice. But, since it never took up a significant portion of my precious time, I don't see how you can claim it was boring to me - particularly since I got to relish some of the character's fear and anxiety. So, let me be perfectly clear, I've never spent hours of play time 'poking stones with sticks'. I don't know what you imagine such a play session to be like, but it certainly was never, "Now, I move my pole 1' to the left and press there.... now 1' more to the left... and" And, as for poking stones with sticks not being the stuff of adventures, I think I can find an appropriate counter example: [ame=http://www.youtube.com/watch?v=fbmfv_Y9WIc]YouTube - Greatest Movie Scenes - Raiders of the Lost Ark- Golden Idol[/ame][/list] [/QUOTE]
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