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General Tabletop Discussion
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Two encounters at once: what would you do?
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<blockquote data-quote="Manbearcat" data-source="post: 6335760" data-attributes="member: 6696971"><p>I would suggest a few things:</p><p></p><p>1 - Don't steep yourself too deeply in process. Whether it needs to be 1200 degrees F or 2000 degrees F to compromise the integrity of the material and yield deformation isn't relevant. What is relevant is (a) fire keyword powers burn and melt stuff, (b) it's genre appropriate for a wizard to slag metal with fire, (c) the action resolution mechanics are robust enough to do the heavy lifting in determining outcomes. Get comfortable with p42, and the durability of the system's math by level.</p><p></p><p>2 - Practice your improv and have your players do the same. Take an evening off of your campaign and just freewheel a series of discrete scenes so both parties can get comfortable with the improv means embedded in the system and each others' genre expectations. This will let you say yes more often or let the PCs take a stab at consulting the resolution mechanics and see what they and the dice have to say on the matter. </p><p></p><p>It's a learned skill. You will improve and your game will be better for it.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6335760, member: 6696971"] I would suggest a few things: 1 - Don't steep yourself too deeply in process. Whether it needs to be 1200 degrees F or 2000 degrees F to compromise the integrity of the material and yield deformation isn't relevant. What is relevant is (a) fire keyword powers burn and melt stuff, (b) it's genre appropriate for a wizard to slag metal with fire, (c) the action resolution mechanics are robust enough to do the heavy lifting in determining outcomes. Get comfortable with p42, and the durability of the system's math by level. 2 - Practice your improv and have your players do the same. Take an evening off of your campaign and just freewheel a series of discrete scenes so both parties can get comfortable with the improv means embedded in the system and each others' genre expectations. This will let you say yes more often or let the PCs take a stab at consulting the resolution mechanics and see what they and the dice have to say on the matter. It's a learned skill. You will improve and your game will be better for it. [/QUOTE]
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Two encounters at once: what would you do?
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