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General Tabletop Discussion
*Pathfinder & Starfinder
Two Example Skill Challenges
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<blockquote data-quote="Imaro" data-source="post: 4191608" data-attributes="member: 48965"><p>I guess my main question about these skill challenges is this...</p><p></p><p> If "failure" is dependent upon the number of failed checks, and you have one player who is a skill monkey type (thus a wider range of skills at higher proficiency) and another who isn't (more narrow base with lower proficiency) why wouldn't a party let the skill monkey make all the checks to lower the chance of failure? I'm just not seeing how this will stop the uber-skilled character from stealing the spotlight unless the players decide to go sub-optimal in their choice in approaching said trap.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4191608, member: 48965"] I guess my main question about these skill challenges is this... If "failure" is dependent upon the number of failed checks, and you have one player who is a skill monkey type (thus a wider range of skills at higher proficiency) and another who isn't (more narrow base with lower proficiency) why wouldn't a party let the skill monkey make all the checks to lower the chance of failure? I'm just not seeing how this will stop the uber-skilled character from stealing the spotlight unless the players decide to go sub-optimal in their choice in approaching said trap. [/QUOTE]
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Two Example Skill Challenges
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