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Two Example Skill Challenges
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<blockquote data-quote="Propheous_D" data-source="post: 4191620" data-attributes="member: 58952"><p>There are two things that also need to be considered when running skill challenges. The DM will really need to judge which skills are important and to what point. Also, the challenge does not resolve itself once you get X of Y. The challenge continues till the DM ties in the proper resolution.</p><p></p><p>Example:</p><p>PC's use 5 knowledge skills to determine the effect, outcome, origin, and abstract information about the situation. This allows them to pass a 5/4 skill challenge. However, the challenge is not over till the PC's do something. They are assured that success will happen, however they haven't done anything yet in game.</p><p></p><p>Example:</p><p></p><p>PC's determine that there is a dart trap using perception. They then perceive the origin of the dart trap using theivery to determine possible triggers, obervation to notice impact zones, and then dungeoneeering to determine best placement. This allows them to know pretty much everything about the trap and gives them the require successes to bypass the challenge. However, the rogue goes up and rolls abismally on the disarm roll. The outcome is success however the trap is still set off. The dm would then simply cover this by stating that the previous knowledge of all the other facters means that the trap went off but no one was in the line of fire.</p><p></p><p>This is an example of passive completion of a skill challenge that resulted in a win were normally a loss would result.</p><p></p><p>(sorry my spelling sucks)</p></blockquote><p></p>
[QUOTE="Propheous_D, post: 4191620, member: 58952"] There are two things that also need to be considered when running skill challenges. The DM will really need to judge which skills are important and to what point. Also, the challenge does not resolve itself once you get X of Y. The challenge continues till the DM ties in the proper resolution. Example: PC's use 5 knowledge skills to determine the effect, outcome, origin, and abstract information about the situation. This allows them to pass a 5/4 skill challenge. However, the challenge is not over till the PC's do something. They are assured that success will happen, however they haven't done anything yet in game. Example: PC's determine that there is a dart trap using perception. They then perceive the origin of the dart trap using theivery to determine possible triggers, obervation to notice impact zones, and then dungeoneeering to determine best placement. This allows them to know pretty much everything about the trap and gives them the require successes to bypass the challenge. However, the rogue goes up and rolls abismally on the disarm roll. The outcome is success however the trap is still set off. The dm would then simply cover this by stating that the previous knowledge of all the other facters means that the trap went off but no one was in the line of fire. This is an example of passive completion of a skill challenge that resulted in a win were normally a loss would result. (sorry my spelling sucks) [/QUOTE]
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Two Example Skill Challenges
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