Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Two Example Skill Challenges
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ThirdWizard" data-source="post: 4193832" data-attributes="member: 12037"><p>Aha! I see. I wasn't thinking along those lines.</p><p></p><p>I think one of the things about this whole thing has been people rethinking how to use skills. There's a middle ground that is great (and we can see them in lots of the examples). But, yes, a true conflict resolution system would be more like...</p><p></p><p>PC: I look around!</p><p>DM: Why?</p><p>PC: Maybe I can find an escape hatch.</p><p>DM: Roll it.</p><p>PC: *rolls* 16...</p><p>DM: You find a trap door in the ceiling, but it looks like it hasn't been used in some time.</p><p></p><p>That concept is what really intrigues me, personally. Other people have taken other things, melded it more with the 3e style of task resolution, and created a really neat system that doesn't look like what we've seen from 4e or from 3e in all respects. But, for me, that's <em>great</em>! Because, I don't think of this as anything more than advice or guidelines. I see it more as a "Hey, here's a neat way to use skills" with a framework for how to do it.</p><p></p><p>Even so, yes, I do think a combination of the two is best, the tool that matches the problem so to speak. I'm hopeful that reading the 4e DMG will help continue this line of discussion, these fun examples and play reports, and that we'll continue to evolve the system. In that respect, its given us more, I think, than 3e did, even if most people don't use it to the letter.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 4193832, member: 12037"] Aha! I see. I wasn't thinking along those lines. I think one of the things about this whole thing has been people rethinking how to use skills. There's a middle ground that is great (and we can see them in lots of the examples). But, yes, a true conflict resolution system would be more like... PC: I look around! DM: Why? PC: Maybe I can find an escape hatch. DM: Roll it. PC: *rolls* 16... DM: You find a trap door in the ceiling, but it looks like it hasn't been used in some time. That concept is what really intrigues me, personally. Other people have taken other things, melded it more with the 3e style of task resolution, and created a really neat system that doesn't look like what we've seen from 4e or from 3e in all respects. But, for me, that's [i]great[/i]! Because, I don't think of this as anything more than advice or guidelines. I see it more as a "Hey, here's a neat way to use skills" with a framework for how to do it. Even so, yes, I do think a combination of the two is best, the tool that matches the problem so to speak. I'm hopeful that reading the 4e DMG will help continue this line of discussion, these fun examples and play reports, and that we'll continue to evolve the system. In that respect, its given us more, I think, than 3e did, even if most people don't use it to the letter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Two Example Skill Challenges
Top