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*Pathfinder & Starfinder
Two feats every rogue must have
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<blockquote data-quote="Knight Otu" data-source="post: 2888820" data-attributes="member: 192"><p>That's what he gets when investing 1 point of essentia. It's 5 feet per invested essentia, not 5 feet plus 5 feet per invested essentia.</p><p></p><p></p><p>Divest Essentia, Rend Essentia, Soul Blight, Soulbanned Zone, Soulbleed, Soulmeld Disjunction, Unbind Chakra, Unshape Soulmeld on the spell side.</p><p>Drain Incarnum and Steal Incarnum on the Invocation side.</p><p>Gloves of Incarnum Theft and Soulvoid Orbs in magic items.</p><p>Dissolution Oozes, Incarnum Dragons, Incarnum Wraiths among the monsters.</p><p></p><p></p><p>That is a lot of time for a rogue who just found out that his trick doesn't help him as much as he thought it did.</p><p></p><p>I'm sure it is a nice feat combination - possibly a must-have for Azurin rogues with a Constitution of 15 - but I don't think I would play an azurin rogue and sacrifice other ability scores for Con just to be able to do that at 12th level.</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 2888820, member: 192"] That's what he gets when investing 1 point of essentia. It's 5 feet per invested essentia, not 5 feet plus 5 feet per invested essentia. Divest Essentia, Rend Essentia, Soul Blight, Soulbanned Zone, Soulbleed, Soulmeld Disjunction, Unbind Chakra, Unshape Soulmeld on the spell side. Drain Incarnum and Steal Incarnum on the Invocation side. Gloves of Incarnum Theft and Soulvoid Orbs in magic items. Dissolution Oozes, Incarnum Dragons, Incarnum Wraiths among the monsters. That is a lot of time for a rogue who just found out that his trick doesn't help him as much as he thought it did. I'm sure it is a nice feat combination - possibly a must-have for Azurin rogues with a Constitution of 15 - but I don't think I would play an azurin rogue and sacrifice other ability scores for Con just to be able to do that at 12th level. [/QUOTE]
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Two feats every rogue must have
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