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*Pathfinder & Starfinder
Two Feats for critique
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<blockquote data-quote="Silver Griffon" data-source="post: 892862" data-attributes="member: 9425"><p>Well, your character never really knows if an opponent is going to stop after 5 feet, and any creature can change its mind and alter its actions in response to other events as long as it has not already done something to limit its options for the round. And as rkanodia says follow through really only works if you started the round threatening the opponent already because you can't move twice. Therefore I suggest the following:</p><p></p><p><strong><u>Press</u></strong></p><p><strong>Prerequisites:</strong> Combat Reflexes, Dodge, Mobility</p><p><strong>Benefit:</strong> When an opponent moves out of an area that you threaten you may immediately move 5 feet in the same direction that the opponent moved, thereby continuing to threaten that opponent. This movement uses up one of your attacks of opportunity for the round. You may not use this feat if you have already moved in that same round, even if you only moved a total of 5 feet. If the opponent continues to move away then you may make an AoO against them normally for moving out of a threatened square unless the opponent takes no action that round other than moving away.</p><p></p><p><strong><u>Followthrough</u></strong></p><p><strong>Prequisites:</strong> Combat Reflexes, Dodge, Mobility, Press, Spring Attack</p><p><strong>Benefit:</strong> When an opponent moves out of an area that you threaten you may immediately move to follow that opponent even if you have already moved that round. Doing so uses up one of your attacks of opportunity for the round. This feat does not increase your speed, and you are still limited to moving only as far in a round as your speed allows. You cannot use this feat more than once in a round or in conjunction with the Spring Attack feat.</p><p></p><p>This way you can move, attack, and then follow as they withdraw. But you are still limited to two moves, total distance up to your speed, just like Spring Attack.</p></blockquote><p></p>
[QUOTE="Silver Griffon, post: 892862, member: 9425"] Well, your character never really knows if an opponent is going to stop after 5 feet, and any creature can change its mind and alter its actions in response to other events as long as it has not already done something to limit its options for the round. And as rkanodia says follow through really only works if you started the round threatening the opponent already because you can't move twice. Therefore I suggest the following: [B][u]Press[/u][/B][u][/u] [B]Prerequisites:[/B] Combat Reflexes, Dodge, Mobility [B]Benefit:[/B] When an opponent moves out of an area that you threaten you may immediately move 5 feet in the same direction that the opponent moved, thereby continuing to threaten that opponent. This movement uses up one of your attacks of opportunity for the round. You may not use this feat if you have already moved in that same round, even if you only moved a total of 5 feet. If the opponent continues to move away then you may make an AoO against them normally for moving out of a threatened square unless the opponent takes no action that round other than moving away. [B][u]Followthrough[/u][/B][u][/u] [B]Prequisites:[/B] Combat Reflexes, Dodge, Mobility, Press, Spring Attack [B]Benefit:[/B] When an opponent moves out of an area that you threaten you may immediately move to follow that opponent even if you have already moved that round. Doing so uses up one of your attacks of opportunity for the round. This feat does not increase your speed, and you are still limited to moving only as far in a round as your speed allows. You cannot use this feat more than once in a round or in conjunction with the Spring Attack feat. This way you can move, attack, and then follow as they withdraw. But you are still limited to two moves, total distance up to your speed, just like Spring Attack. [/QUOTE]
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