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Two Groups, One Campaign.
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<blockquote data-quote="Wik" data-source="post: 4320530" data-attributes="member: 40177"><p>(was gonna name this thread Two Groups, One Cup, but then I figured I'd be tasteful.... sort of)</p><p></p><p>So, I'm thinking of running two 4e campaigns - a tuesday night, and a wednesday night. ON the tuesday night, I'll only be GMing about twice a month, but still, this means I can expect to GM around 5 or 6 games a month, which is still a pretty heavy workload for a guy like me.</p><p></p><p>Still, I'm looking forward to it, because I'm liking 4e, and I feel pretty "liberated" since for the first time in a few years, I'm using my own campaign setting while writing my own adventures. And it feels good.</p><p></p><p>One thing I want to do is put both groups in the same campaign world, and use a wiki or something to collect world information. I have a wiki site in mind, and I have a bunch of notes to transfer there. What I'm interested in is the actual process of doing this. </p><p></p><p>Have many DMs out there done this sort of thing? What are the pitfalls, if any, of this set-up? I realize if I do this, I can't make both groups the big heroes of the setting, but since I plan on a sword of classic Swords and Sorcery setting (a sort of High Magic version of Clark Ashton Smith's "Zothique" stories is what i'm aiming for, right now), that's fine. </p><p></p><p>I kind of want both groups to be travelers of a sort, so that they can interact with locations touched by the other group of heroes. I think it'd be real neat to have Group #1 save a village, and then have group #2 come by a few months later and find the villagers talking about just how great the first group of heroes were. </p><p></p><p>So, yeah. Any info or tips on doing this sort of thing would be greatly appreciated.</p></blockquote><p></p>
[QUOTE="Wik, post: 4320530, member: 40177"] (was gonna name this thread Two Groups, One Cup, but then I figured I'd be tasteful.... sort of) So, I'm thinking of running two 4e campaigns - a tuesday night, and a wednesday night. ON the tuesday night, I'll only be GMing about twice a month, but still, this means I can expect to GM around 5 or 6 games a month, which is still a pretty heavy workload for a guy like me. Still, I'm looking forward to it, because I'm liking 4e, and I feel pretty "liberated" since for the first time in a few years, I'm using my own campaign setting while writing my own adventures. And it feels good. One thing I want to do is put both groups in the same campaign world, and use a wiki or something to collect world information. I have a wiki site in mind, and I have a bunch of notes to transfer there. What I'm interested in is the actual process of doing this. Have many DMs out there done this sort of thing? What are the pitfalls, if any, of this set-up? I realize if I do this, I can't make both groups the big heroes of the setting, but since I plan on a sword of classic Swords and Sorcery setting (a sort of High Magic version of Clark Ashton Smith's "Zothique" stories is what i'm aiming for, right now), that's fine. I kind of want both groups to be travelers of a sort, so that they can interact with locations touched by the other group of heroes. I think it'd be real neat to have Group #1 save a village, and then have group #2 come by a few months later and find the villagers talking about just how great the first group of heroes were. So, yeah. Any info or tips on doing this sort of thing would be greatly appreciated. [/QUOTE]
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