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General Tabletop Discussion
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Two Handed Implement wielding
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<blockquote data-quote="Salamandyr" data-source="post: 4537659" data-attributes="member: 40233"><p>At my table at least, the rogue, using daggers, has been the consistently highest damaging person in the party. The warlock by comparison, has been one of the least.</p><p></p><p>Any class that uses weapons, including the rogue, has multiple ways to increase their damage, from using a two handed weapon, superior weapon proficiency, weapon focus, two weapon combat, etc. The rogue misses out on the ability to use a two handed weapon, but makes up for that with a number of other options, and the most powerful striker ability in the game. So when you say, a rogue using a dagger is balanced against a fighter using a longsword, well, I say a rogue using a rapier is balanced against a fighter using a bastard sword.</p><p></p><p>Implement based powers have none of these, except for a range of feats that apply about half the time, unless you severely limit your power choices based on elemental type.</p></blockquote><p></p>
[QUOTE="Salamandyr, post: 4537659, member: 40233"] At my table at least, the rogue, using daggers, has been the consistently highest damaging person in the party. The warlock by comparison, has been one of the least. Any class that uses weapons, including the rogue, has multiple ways to increase their damage, from using a two handed weapon, superior weapon proficiency, weapon focus, two weapon combat, etc. The rogue misses out on the ability to use a two handed weapon, but makes up for that with a number of other options, and the most powerful striker ability in the game. So when you say, a rogue using a dagger is balanced against a fighter using a longsword, well, I say a rogue using a rapier is balanced against a fighter using a bastard sword. Implement based powers have none of these, except for a range of feats that apply about half the time, unless you severely limit your power choices based on elemental type. [/QUOTE]
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