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*Pathfinder & Starfinder
Two hander style gets the axe shaft!
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<blockquote data-quote="ashockney" data-source="post: 284782" data-attributes="member: 1363"><p><strong>Well done...</strong></p><p></p><p>My hat is off to you sir. </p><p></p><p>I wouldn't intend to ATTEMPT to continue the flame war as your 3,500+ posts tells me you may have more time to come up with this stuff than I. Nontheless, funny, and creative. I've met my share of folks who would have benefitted from all of the above feats.</p><p></p><p>Back to my original point (is there any hope of saving the thread)?</p><p></p><p>I talked with my player over lunch, and he has agreed that the Power Lunge/Pounce option is a good one to pursue. In addition, I am going to recommend the following feat (this is a DND feat, not a d20 modern feat, sorry to disappoint!):</p><p></p><p>Epic Threaten[Epic]</p><p>Requirements: Str 25, Combat Reflexes</p><p>Normally you threaten all hexes within 5' of your character when using a size large weapon.</p><p>Benefit: Through years of battle, you have honed your senses to such a degree, that when wielding a size large weapon you threaten an area equal to all hexes within 10' of your character. This is the same as granting 10' reach when wielding any size large, or greater, weapon. </p><p>Special: This ability does not stack with any other feat that grants reach, and does not increase the reach of weapons that already grant it. If you are wielding a melee weapon that grants reach, but doesn't allow you to threaten or attack creatures within 5' of you, this feat negates that limitation.</p><p></p><p>This will work very well in conjunction with other feats he can take, especially the Epic Whirlwind Attack, should he choose to go that route. </p><p></p><p>Thanks for your feedback.</p><p></p><p>PS - I agree Power Crit is a nice combination with two hander, but seems a bit weak overall as a feat. If you really want to do the "crit thing" it's best to go for the biggest crit range you can get on a weapon, and go weaponsmaster.</p></blockquote><p></p>
[QUOTE="ashockney, post: 284782, member: 1363"] [b]Well done...[/b] My hat is off to you sir. I wouldn't intend to ATTEMPT to continue the flame war as your 3,500+ posts tells me you may have more time to come up with this stuff than I. Nontheless, funny, and creative. I've met my share of folks who would have benefitted from all of the above feats. Back to my original point (is there any hope of saving the thread)? I talked with my player over lunch, and he has agreed that the Power Lunge/Pounce option is a good one to pursue. In addition, I am going to recommend the following feat (this is a DND feat, not a d20 modern feat, sorry to disappoint!): Epic Threaten[Epic] Requirements: Str 25, Combat Reflexes Normally you threaten all hexes within 5' of your character when using a size large weapon. Benefit: Through years of battle, you have honed your senses to such a degree, that when wielding a size large weapon you threaten an area equal to all hexes within 10' of your character. This is the same as granting 10' reach when wielding any size large, or greater, weapon. Special: This ability does not stack with any other feat that grants reach, and does not increase the reach of weapons that already grant it. If you are wielding a melee weapon that grants reach, but doesn't allow you to threaten or attack creatures within 5' of you, this feat negates that limitation. This will work very well in conjunction with other feats he can take, especially the Epic Whirlwind Attack, should he choose to go that route. Thanks for your feedback. PS - I agree Power Crit is a nice combination with two hander, but seems a bit weak overall as a feat. If you really want to do the "crit thing" it's best to go for the biggest crit range you can get on a weapon, and go weaponsmaster. [/QUOTE]
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Two hander style gets the axe shaft!
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