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Two hands needed for grapple?
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<blockquote data-quote="Amal Shukup" data-source="post: 2114471" data-attributes="member: 6291"><p>Stuff posted on WotC - or anywhere- that contradicts the RAW, is simply WRONG - it isn't about supporting a particular argument or position. The writer of the RotG article didn't check his article vis a vis the published rules and simply botched it, as has been done a depressingly large number of times before. If they want to CHANGE the rules, they can release Errata (not that they don't get wierd there too), but unvetted and untested online musings? No, I'm not 'changing' anything based on that (unless it suits me to do so - as a House Rule)</p><p> </p><p></p><p></p><p>See, this need to delimit Grappling is a reflection of YOUR desire to House Rule the process. Why do I need an appendage free? I can't press somebody against the floor without free arms? Whyindaheck not? Those limitations aren't IN the rules because they aren't required BY the rules. IMNSHO</p><p></p><p>Also, from a rules efficiency perspective, creating extensive and very specific lists of what is and what is not allowed creates NOTHING but problems - because designers can't think of every possible permutation ahead of time (Players come up with whacky new ideas, darn their fluffy little heads), and there just aren't enough trees in the world to pulp into paper to print such lists onto. Create a process. Let the DM adjudicate the process.</p><p> </p><p></p><p></p><p>Ack! No! I don't think those are house rules - simply actions that need to be adjudicated by the DM. Requiring 'two free hands' is a 'House Rule'. Your suggestions wrt the chair and table are perfectly fine things to try - WITHIN the rules (maybe Grapple, maybe Bull Rush.. Bull Rushing with a table is an interesting idea). Your DM would likely apply modifiers for one thing or another (I'd make you take an improvised weapon penalty on the attack rolls, but possibly a bonus to certain Grapple checks for using a chair, say), but that's what the DM is for.</p><p></p><p></p><p></p><p>Describe for me a way that this can conceivably happen, and I'm going to let you try it. Grab with hands, 'hold' by pressing him against a convenient surface? Fine. Your hands are manacled and you want to hold him against a wall way over there? Bull Rush him first. You want to hold him against the floor? Trip him first... </p><p></p><p>I LOVE the flexibility 3/3.5 offers in terms of combat options</p><p></p><p>"I trip him" "<roll roll> Yup. "I use my follow up hit (Imp. Trip) to grapple/hold him to the floor with this handy chair I'm holding" Cool....</p><p></p><p>A'Mal</p></blockquote><p></p>
[QUOTE="Amal Shukup, post: 2114471, member: 6291"] Stuff posted on WotC - or anywhere- that contradicts the RAW, is simply WRONG - it isn't about supporting a particular argument or position. The writer of the RotG article didn't check his article vis a vis the published rules and simply botched it, as has been done a depressingly large number of times before. If they want to CHANGE the rules, they can release Errata (not that they don't get wierd there too), but unvetted and untested online musings? No, I'm not 'changing' anything based on that (unless it suits me to do so - as a House Rule) See, this need to delimit Grappling is a reflection of YOUR desire to House Rule the process. Why do I need an appendage free? I can't press somebody against the floor without free arms? Whyindaheck not? Those limitations aren't IN the rules because they aren't required BY the rules. IMNSHO Also, from a rules efficiency perspective, creating extensive and very specific lists of what is and what is not allowed creates NOTHING but problems - because designers can't think of every possible permutation ahead of time (Players come up with whacky new ideas, darn their fluffy little heads), and there just aren't enough trees in the world to pulp into paper to print such lists onto. Create a process. Let the DM adjudicate the process. Ack! No! I don't think those are house rules - simply actions that need to be adjudicated by the DM. Requiring 'two free hands' is a 'House Rule'. Your suggestions wrt the chair and table are perfectly fine things to try - WITHIN the rules (maybe Grapple, maybe Bull Rush.. Bull Rushing with a table is an interesting idea). Your DM would likely apply modifiers for one thing or another (I'd make you take an improvised weapon penalty on the attack rolls, but possibly a bonus to certain Grapple checks for using a chair, say), but that's what the DM is for. Describe for me a way that this can conceivably happen, and I'm going to let you try it. Grab with hands, 'hold' by pressing him against a convenient surface? Fine. Your hands are manacled and you want to hold him against a wall way over there? Bull Rush him first. You want to hold him against the floor? Trip him first... I LOVE the flexibility 3/3.5 offers in terms of combat options "I trip him" "<roll roll> Yup. "I use my follow up hit (Imp. Trip) to grapple/hold him to the floor with this handy chair I'm holding" Cool.... A'Mal [/QUOTE]
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Two hands needed for grapple?
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