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<blockquote data-quote="Quantum" data-source="post: 5075831" data-attributes="member: 56918"><p>I don't agree with the issue on skills. One of the biggest complaints I've always seen is along the lines of "Why does my class get less skills than the other class" After all, if a fighter is going to go against monsters and such, shouldn't he have a lot of knowledge too? After all, it would be a bad choice for a fighter to attack a wraith without knowing what weaknesses and abilities it has, nd just go in swinging a sword." Giving everyone the same skill points eliminates that complaint.</p><p></p><p>But yes, I am aware of power gamers who want their character to be Marty Sue types. This option doesn't really hinder them either.</p><p></p><p>And I cannot agree with the customization is in the personality comment. Different people are going to have different skills and abilities. An English long bowman is very different from a Samurai. And the core rule books never amde that kind of distinction. In terms of skills and abilities every other character is really nothing more than a cardboard cut out of each other because of these kinds of limitations. And under these kinds of limitations, when I first started, all players took the most powerful things they could to deal out the most damage. For example, I never had a fighter that would use anything other either a two handed sword, or a bastard sword and a shield.</p></blockquote><p></p>
[QUOTE="Quantum, post: 5075831, member: 56918"] I don't agree with the issue on skills. One of the biggest complaints I've always seen is along the lines of "Why does my class get less skills than the other class" After all, if a fighter is going to go against monsters and such, shouldn't he have a lot of knowledge too? After all, it would be a bad choice for a fighter to attack a wraith without knowing what weaknesses and abilities it has, nd just go in swinging a sword." Giving everyone the same skill points eliminates that complaint. But yes, I am aware of power gamers who want their character to be Marty Sue types. This option doesn't really hinder them either. And I cannot agree with the customization is in the personality comment. Different people are going to have different skills and abilities. An English long bowman is very different from a Samurai. And the core rule books never amde that kind of distinction. In terms of skills and abilities every other character is really nothing more than a cardboard cut out of each other because of these kinds of limitations. And under these kinds of limitations, when I first started, all players took the most powerful things they could to deal out the most damage. For example, I never had a fighter that would use anything other either a two handed sword, or a bastard sword and a shield. [/QUOTE]
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