Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Two last comments on Sean's rant
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Coik" data-source="post: 64569" data-attributes="member: 38"><p>No, no...I don't care about his revised rant...I want to see the <em>original</em> one.</p><p></p><p>And to my mind, the only place the language used should matter is in the stat block. One of the reasons the English language has synonyms is because constantly saying the same word over and over and over and over and over and over again is dull and repetitive. If I write a module, I want the freedom to alternativly refer to a female spell caster as a "sorceress," "mage," "glib glob badober" or what have you in the text without having the WotC Language Police descend on me and beat me to a bloody pulp because I havne't done things the way they, in their all-knowing wisdom, have decreed that Things Should Be Done. (Of course, they'd have to wait until the Rules Police finished beating me for including a NG pegasus when <em>the rules clearly state that pegasi are *always* CG, damnit!</em> ) I'll say she's actually of the wizard (sorry, <em>Wizard</em>...have to have that capital letter, don't we?) class in her stat block, all right? Now, what's wrong with that? So long as I get the mechanics right, who cares what words I pick to describe something outside of the actual crunchy bits?</p><p></p><p>But then, I've always thought that the "Game Mechanics For Every Adjective in the English Language" rules design of 3e has been one of its biggest weaknesses.</p><p></p><p>Of course, that's just my opinion. I could be wrong.</p></blockquote><p></p>
[QUOTE="Coik, post: 64569, member: 38"] No, no...I don't care about his revised rant...I want to see the [I]original[/I] one. And to my mind, the only place the language used should matter is in the stat block. One of the reasons the English language has synonyms is because constantly saying the same word over and over and over and over and over and over again is dull and repetitive. If I write a module, I want the freedom to alternativly refer to a female spell caster as a "sorceress," "mage," "glib glob badober" or what have you in the text without having the WotC Language Police descend on me and beat me to a bloody pulp because I havne't done things the way they, in their all-knowing wisdom, have decreed that Things Should Be Done. (Of course, they'd have to wait until the Rules Police finished beating me for including a NG pegasus when [I]the rules clearly state that pegasi are *always* CG, damnit![/I] ) I'll say she's actually of the wizard (sorry, [I]Wizard[/I]...have to have that capital letter, don't we?) class in her stat block, all right? Now, what's wrong with that? So long as I get the mechanics right, who cares what words I pick to describe something outside of the actual crunchy bits? But then, I've always thought that the "Game Mechanics For Every Adjective in the English Language" rules design of 3e has been one of its biggest weaknesses. Of course, that's just my opinion. I could be wrong. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Two last comments on Sean's rant
Top