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General Tabletop Discussion
*Pathfinder & Starfinder
Two Monk Tweaks: Unarmed Damage Progression and Flurry of Blows
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<blockquote data-quote="DungeonMaester" data-source="post: 3318859" data-attributes="member: 44384"><p>1) Adding half his class level, rather then gaining extra dice will cause 20th level monks to be doing the same amount of damage as Bards. At 20th level, a monk will have 1d6+10+str+feats/cb that will add up to 20 or so damage a hit, while the 20th level fighter is dealing 60+ as to where if you exploit the dice damage, at 20th level, a monk can do 16d6 (or even 32d6) a attack.</p><p></p><p>2) Monks cant exploit the damage dice by size? Is there rules so Wizards and Sorcs can exploit Meta and fighters can explaoit feats?</p><p></p><p></p><p></p><p>1) What: Trying giving a Monk a Full Bab with twf. The reults may surprize you.</p><p>2) Why: Doesn't sync well? Who else can tumble 45 feet as a free action then take a full round attack?</p><p>3) Balance: See Question 1.</p><p></p><p> Personaly, no. It would make monks clunky to play. (meaning, to much diving into the rules every time its the monk's turn) with out improving him at all.</p><p></p><p>---Rusty</p></blockquote><p></p>
[QUOTE="DungeonMaester, post: 3318859, member: 44384"] 1) Adding half his class level, rather then gaining extra dice will cause 20th level monks to be doing the same amount of damage as Bards. At 20th level, a monk will have 1d6+10+str+feats/cb that will add up to 20 or so damage a hit, while the 20th level fighter is dealing 60+ as to where if you exploit the dice damage, at 20th level, a monk can do 16d6 (or even 32d6) a attack. 2) Monks cant exploit the damage dice by size? Is there rules so Wizards and Sorcs can exploit Meta and fighters can explaoit feats? 1) What: Trying giving a Monk a Full Bab with twf. The reults may surprize you. 2) Why: Doesn't sync well? Who else can tumble 45 feet as a free action then take a full round attack? 3) Balance: See Question 1. Personaly, no. It would make monks clunky to play. (meaning, to much diving into the rules every time its the monk's turn) with out improving him at all. ---Rusty [/QUOTE]
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Two Monk Tweaks: Unarmed Damage Progression and Flurry of Blows
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