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General Tabletop Discussion
*Dungeons & Dragons
Two new homebrewed spells
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<blockquote data-quote="WhatGravitas" data-source="post: 4027475" data-attributes="member: 33132"><p>Ah, mistyped... I meant ranged weapons. It's basically an improved Protection from Arrows.</p><p>What about the Blade Barrier text: "Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save."</p><p>Better? Or just making it Reflex negates.</p><p></p><p></p><p>Ah, many things to clarify. I just have no clue how to word it without getting too much text, but basically I meant one target per shard, all treated individually. And range is measured from the cloud.</p><p>Also note, that nothing in the description prevents you from blowing your swift, move AND standard action on it for a total of six shards.</p><p>You're right, it's Conjuration (Creation).</p><p>Yes, I guess I should also add a "rounded down", right?</p><p>Normal damage, I'll add "Piercing damage".</p><p>I meant for the purpose of cover and concealment against attacks from the cloud. Cover is from the point of view of the cloud - as the shards fly out of the cloud, while the caster (who directs it) uses his own senses for the purpose of concealment, meaning the caster can fire it at a target he doesn't have a line of effect to (but the cloud), but still sees.</p><p></p><p>E.g. You cast the spell, seal yourself off with a <em>wall of force</em>. You lose line of effect, but you still see the targets, hence you can still fire the shards at your targets without penalty.</p><p>The spell is, as I've said above, intended to have no restriction on the number of actions you use on it, hence you can cast a spell (standard action) and blow your move AND swift action into it for 3d6 damage.</p><p></p><p>Will update first post later...</p><p></p><p>Cheers, LT.</p></blockquote><p></p>
[QUOTE="WhatGravitas, post: 4027475, member: 33132"] Ah, mistyped... I meant ranged weapons. It's basically an improved Protection from Arrows. What about the Blade Barrier text: "Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save." Better? Or just making it Reflex negates. Ah, many things to clarify. I just have no clue how to word it without getting too much text, but basically I meant one target per shard, all treated individually. And range is measured from the cloud. Also note, that nothing in the description prevents you from blowing your swift, move AND standard action on it for a total of six shards. You're right, it's Conjuration (Creation). Yes, I guess I should also add a "rounded down", right? Normal damage, I'll add "Piercing damage". I meant for the purpose of cover and concealment against attacks from the cloud. Cover is from the point of view of the cloud - as the shards fly out of the cloud, while the caster (who directs it) uses his own senses for the purpose of concealment, meaning the caster can fire it at a target he doesn't have a line of effect to (but the cloud), but still sees. E.g. You cast the spell, seal yourself off with a [i]wall of force[/i]. You lose line of effect, but you still see the targets, hence you can still fire the shards at your targets without penalty. The spell is, as I've said above, intended to have no restriction on the number of actions you use on it, hence you can cast a spell (standard action) and blow your move AND swift action into it for 3d6 damage. Will update first post later... Cheers, LT. [/QUOTE]
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