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*Pathfinder & Starfinder
Two New Language-Related Feats
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<blockquote data-quote="Maximillian" data-source="post: 799171" data-attributes="member: 9471"><p>Do people really still use "common"? </p><p></p><p>I gave up on having the "Common" language back in 2e... It always seemed to me that this sort of thing would never exist, plus I can't understand why every culture of humans would give up having their own language (look at earth...). My current campaign, however, has hundreds of languages, and a veritably infinite number of cultures. The players, as wanderers, have had to take a great number of language skills to keep up with each other, and many more to keep up with the world around them. Early on, as a way to make things easier, I handed out a very potent item: <em> The Circlet of Tongues </em> which gives its wearer the effect of <em> tongues </em> in constant effect. I have now allowed another character to take the epic feat Polyglot without meeting the 25 intelligence prereq in interest of having transators as the party becomes more mobile. <em> Comprehend languages </em> gets thrown around a lot, and some members of the party can't speak to each other, despite the fact that both of them speak five or more languages. We enjoy this style of play immensely, but I could never see making it <em> harder </em> to get languages.</p></blockquote><p></p>
[QUOTE="Maximillian, post: 799171, member: 9471"] Do people really still use "common"? I gave up on having the "Common" language back in 2e... It always seemed to me that this sort of thing would never exist, plus I can't understand why every culture of humans would give up having their own language (look at earth...). My current campaign, however, has hundreds of languages, and a veritably infinite number of cultures. The players, as wanderers, have had to take a great number of language skills to keep up with each other, and many more to keep up with the world around them. Early on, as a way to make things easier, I handed out a very potent item: [i] The Circlet of Tongues [/i] which gives its wearer the effect of [i] tongues [/i] in constant effect. I have now allowed another character to take the epic feat Polyglot without meeting the 25 intelligence prereq in interest of having transators as the party becomes more mobile. [i] Comprehend languages [/i] gets thrown around a lot, and some members of the party can't speak to each other, despite the fact that both of them speak five or more languages. We enjoy this style of play immensely, but I could never see making it [i] harder [/i] to get languages. [/QUOTE]
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