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Two New Spells to Replace Silence - Feedback Appreciated
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<blockquote data-quote="Wasteland Knight" data-source="post: 2269606" data-attributes="member: 1253"><p>So I'm removing the Silence spell from my game. I don't like how when used offensively it can virtually render a spellcaster useless for a long period of time, and I also don't like how when it is used in a utilitaritian fashion to aid in stealth that players seem to keep communicating somehow, even though I keep reminding them they can't hear each other...</p><p></p><p>I'm replacing it with these two spells, and any feedback would be much appreciated.</p><p></p><p><strong>Shroud of Silence</strong></p><p>Illusion (Glamer)</p><p>Level: Brd 2, Clr 2, Sor/Wiz 2</p><p>Components: V, M/DF</p><p>Casting Time: 1 standard action</p><p>Range: Touch</p><p>Target: Object touched</p><p>Duration: 10 min./level (D)</p><p>Saving Throw: Will negates or none (see text)</p><p>Spell Resistance: Yes or no (see text)</p><p></p><p>This spell causes an object to radiate a noise-dampening field out to a 20-foot radius. This provides a +10 circumstance bonus on Move Silently checks for any creature within the area of effect, or increases the Difficulty Class for Listen checks by +10 for any sound originating within the area of effect. Items in a creature’s possession receive the benefits of saves and spell resistance, but unattended objects do not. </p><p></p><p>Any creature possessing hearing based blindsight treats targets located within a shroud of silence as having concealment (20% miss chance). Additionally, a shroud of silence reduces the damage of any sonic based attack by 50%. Spellcasting involving verbal components is unaffected by a shroud of silence.</p><p></p><p>Arcane Material Component: A small ball of cotton.</p><p></p><p><strong>Tongue of Stone</strong></p><p>Transmutation</p><p>Level: Brd 2, Clr 3, Sor/Wiz 2</p><p>Components: V</p><p>Casting Time: 1 standard action</p><p>Range: Medium (100 ft. + 10 ft./level)</p><p>Target: One living creature</p><p>Duration: 1 round/level (D)</p><p>Saving Throw: Fortitude negates</p><p>Spell Resistance: Yes</p><p></p><p>You temporarily transmute the target’s tongue to stone, effectively rendering them mute. They can still make noise, but it is incomprehensible sounds. This prevents the target from uttering verbal spell components as well as any intelligible verbal communication.</p></blockquote><p></p>
[QUOTE="Wasteland Knight, post: 2269606, member: 1253"] So I'm removing the Silence spell from my game. I don't like how when used offensively it can virtually render a spellcaster useless for a long period of time, and I also don't like how when it is used in a utilitaritian fashion to aid in stealth that players seem to keep communicating somehow, even though I keep reminding them they can't hear each other... I'm replacing it with these two spells, and any feedback would be much appreciated. [B]Shroud of Silence[/B] Illusion (Glamer) Level: Brd 2, Clr 2, Sor/Wiz 2 Components: V, M/DF Casting Time: 1 standard action Range: Touch Target: Object touched Duration: 10 min./level (D) Saving Throw: Will negates or none (see text) Spell Resistance: Yes or no (see text) This spell causes an object to radiate a noise-dampening field out to a 20-foot radius. This provides a +10 circumstance bonus on Move Silently checks for any creature within the area of effect, or increases the Difficulty Class for Listen checks by +10 for any sound originating within the area of effect. Items in a creature’s possession receive the benefits of saves and spell resistance, but unattended objects do not. Any creature possessing hearing based blindsight treats targets located within a shroud of silence as having concealment (20% miss chance). Additionally, a shroud of silence reduces the damage of any sonic based attack by 50%. Spellcasting involving verbal components is unaffected by a shroud of silence. Arcane Material Component: A small ball of cotton. [B]Tongue of Stone[/B] Transmutation Level: Brd 2, Clr 3, Sor/Wiz 2 Components: V Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: 1 round/level (D) Saving Throw: Fortitude negates Spell Resistance: Yes You temporarily transmute the target’s tongue to stone, effectively rendering them mute. They can still make noise, but it is incomprehensible sounds. This prevents the target from uttering verbal spell components as well as any intelligible verbal communication. [/QUOTE]
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