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Two pounce versions?
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<blockquote data-quote="IceBear" data-source="post: 456365" data-attributes="member: 1118"><p>Well, I think they are trying to simulate a lioness or cheetah running down a gazelle with this. The lioness runs down the gazelle and pounces on it. I don't see why, if it wanted to, the lioness couldn't then chase down another gazelle and pounce on it right away. They don't do that because they're satisfied with the one gazelle, which is how it would play out in my game. If a lioness pounced on a PC she's not going to go chasing after someone else until either her or the PC is dead, and even if she killed the PC she has her food so she's not going to bother chasing any of the other PCs. She might defend herself, but she won't pounce as a matter of course.</p><p></p><p>All that said, the once per combat ruling might have been to simulate that this attack takes a lot of energy from the cat so it might need to rest between attacks. However, there is nothing keeping the cat from charging more than once per combat so since they didn't say a cat couldn't charge more than once per combat, limiting the pounce this way doesn't really work for me.</p><p></p><p>Your question about whether that's a new combat or not is exactly why I like the new rules as it removes this ambiguous decision.</p><p></p><p>Granted, this can be abused when someone with intelligence directs the animal's actions, but so can a lot of other rules, so this is nothing new. Anyway, if you stay within 10ft of the cat it can't charge you, and so it can't pounce on you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 456365, member: 1118"] Well, I think they are trying to simulate a lioness or cheetah running down a gazelle with this. The lioness runs down the gazelle and pounces on it. I don't see why, if it wanted to, the lioness couldn't then chase down another gazelle and pounce on it right away. They don't do that because they're satisfied with the one gazelle, which is how it would play out in my game. If a lioness pounced on a PC she's not going to go chasing after someone else until either her or the PC is dead, and even if she killed the PC she has her food so she's not going to bother chasing any of the other PCs. She might defend herself, but she won't pounce as a matter of course. All that said, the once per combat ruling might have been to simulate that this attack takes a lot of energy from the cat so it might need to rest between attacks. However, there is nothing keeping the cat from charging more than once per combat so since they didn't say a cat couldn't charge more than once per combat, limiting the pounce this way doesn't really work for me. Your question about whether that's a new combat or not is exactly why I like the new rules as it removes this ambiguous decision. Granted, this can be abused when someone with intelligence directs the animal's actions, but so can a lot of other rules, so this is nothing new. Anyway, if you stay within 10ft of the cat it can't charge you, and so it can't pounce on you :) IceBear [/QUOTE]
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