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<blockquote data-quote="Li Shenron" data-source="post: 3328457" data-attributes="member: 1465"><p>By the rule it just isn't possible: the dragon can drink a barrel of water but cannot drink a barrel of healing potions otherwise it goes against the law of the universe, the universe collapses, the game is over, why are you still sitting at the gaming table? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I just had an idea for a small house rule that would allow doing this, but actually makes it worthless.</p><p></p><p>"If a character drinks more potions at once (apply a limit by size), the potions take effect one per round, but the character is <em>nauseated</em> from the second round until the last one."</p><p></p><p> </p><p></p><p>Being nauseated fits with the idea of drinking too much magic stuff at once, and mechanically it is basically "using up" all your standard actions in the following round, just like you would do if you were drinking one potion every round.</p><p></p><p>With minor differences (e.g. not being able to do AoOs) it makes it almost irrelevant whether you drink all potions at once or one after the other, so there shouldn't be any balance problem. But at the same time it doesn't leave the players with the feeling that something realistic (the dragon swallowing a bucket of liquid) has to be forbidden outright.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3328457, member: 1465"] By the rule it just isn't possible: the dragon can drink a barrel of water but cannot drink a barrel of healing potions otherwise it goes against the law of the universe, the universe collapses, the game is over, why are you still sitting at the gaming table? :D I just had an idea for a small house rule that would allow doing this, but actually makes it worthless. "If a character drinks more potions at once (apply a limit by size), the potions take effect one per round, but the character is [I]nauseated[/I] from the second round until the last one." Being nauseated fits with the idea of drinking too much magic stuff at once, and mechanically it is basically "using up" all your standard actions in the following round, just like you would do if you were drinking one potion every round. With minor differences (e.g. not being able to do AoOs) it makes it almost irrelevant whether you drink all potions at once or one after the other, so there shouldn't be any balance problem. But at the same time it doesn't leave the players with the feeling that something realistic (the dragon swallowing a bucket of liquid) has to be forbidden outright. What do you think? [/QUOTE]
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