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<blockquote data-quote="FurryFighter" data-source="post: 4921545" data-attributes="member: 85087"><p>Marks, divine challenge, etc.</p><p></p><p>each class has its own version of marking the target, and a question was brought up as to whether marks can be made by characters of different classes without affecting those put on by another class, like say, divine challenge.</p><p></p><p>So, can marks from different classes theoretically stack under the rules, since I read that as a special, marks cant be overwritten by the marks of others (doesnt specifically say "unless of a different class"), or you applying your own again.</p><p></p><p>RPGA sanctioned games.</p><p></p><p>Do they require the use of tiles and so on, or at least some method of describing distance and spatial relationships on a grid? The one I went to tonight for 4e neglected to use any sort of mapping system, which means we basically were saying "we get in its face and slice", which doesn't make sense to me, given that the majority of powers have a very specific range that needs a grid for them to make any working sense, and then there are feats as well, that increase move speed, help you throw weapons or shoot weapons farther, and so on. It seems like the bulk of 4e's combat play would be rendered near useless, or at least watered down.</p><p></p><p>I think most of the players that came today that didnt feel like using grid and coordinate system via tiles n minis, or a piece of paper with gridlines and some markers, probably came from earlier editions of the game, because their response to my asking about laying out the grid for combat was that it would take less time to do without.</p><p></p><p>As I just joined this group, is this something I should bring up beforehand next time to only the DM? Is this something to bring up at all? On the one hand, its not what I wanted to play, and I was expecting to develop my character in terms of feats and abilities that helped me in the grid system, like say, shadow reach or whatever drows get that increase their racial ability ranges and size of attack, and such feats are now useless. Of course that means more power game because I dont have to spend feat points, but that wasnt the design of the system, and doesnt feel like it adheres to the rules that would allow it to be RPGA sanctioned.</p><p></p><p>On the other hand, im new, and I enjoyed myself well enough, its just unexpected, but perhaps I should let sleeping dogs lie, or find myself another group?</p></blockquote><p></p>
[QUOTE="FurryFighter, post: 4921545, member: 85087"] Marks, divine challenge, etc. each class has its own version of marking the target, and a question was brought up as to whether marks can be made by characters of different classes without affecting those put on by another class, like say, divine challenge. So, can marks from different classes theoretically stack under the rules, since I read that as a special, marks cant be overwritten by the marks of others (doesnt specifically say "unless of a different class"), or you applying your own again. RPGA sanctioned games. Do they require the use of tiles and so on, or at least some method of describing distance and spatial relationships on a grid? The one I went to tonight for 4e neglected to use any sort of mapping system, which means we basically were saying "we get in its face and slice", which doesn't make sense to me, given that the majority of powers have a very specific range that needs a grid for them to make any working sense, and then there are feats as well, that increase move speed, help you throw weapons or shoot weapons farther, and so on. It seems like the bulk of 4e's combat play would be rendered near useless, or at least watered down. I think most of the players that came today that didnt feel like using grid and coordinate system via tiles n minis, or a piece of paper with gridlines and some markers, probably came from earlier editions of the game, because their response to my asking about laying out the grid for combat was that it would take less time to do without. As I just joined this group, is this something I should bring up beforehand next time to only the DM? Is this something to bring up at all? On the one hand, its not what I wanted to play, and I was expecting to develop my character in terms of feats and abilities that helped me in the grid system, like say, shadow reach or whatever drows get that increase their racial ability ranges and size of attack, and such feats are now useless. Of course that means more power game because I dont have to spend feat points, but that wasnt the design of the system, and doesnt feel like it adheres to the rules that would allow it to be RPGA sanctioned. On the other hand, im new, and I enjoyed myself well enough, its just unexpected, but perhaps I should let sleeping dogs lie, or find myself another group? [/QUOTE]
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