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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Two Suggestions (HP and Attack Bonuses)
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<blockquote data-quote="UngeheuerLich" data-source="post: 5995713" data-attributes="member: 59057"><p>I like your HP idea. Sounds about right to me. I would however like the con bonus added as a minimum which you can´t roll under. I liked that rule, even though different hd need a constant added to the minimum.</p><p></p><p>The attack bonus thing is ok in general, but the fighter bonus should go up. As mentioned, bounded accuracy just does not take an advancement as granted. So it would be perfectly fine, if the cleric attack bonus and magic bonus never increases, while the fighter and the wizard are constantly improving. I am not sure if the rogue needs to improve however. In his case I would argue, that his sneak attack damage and stats increases should let him advance well enough.</p><p></p><p>So, over the course of 20 levels, AC and DCs should not go up in general, but a few points here and there is ok. However if at any time, any class improves, you should deduct that much from every class...</p><p></p><p>Or maybe a little improvement is fun... lets see how it plays.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5995713, member: 59057"] I like your HP idea. Sounds about right to me. I would however like the con bonus added as a minimum which you can´t roll under. I liked that rule, even though different hd need a constant added to the minimum. The attack bonus thing is ok in general, but the fighter bonus should go up. As mentioned, bounded accuracy just does not take an advancement as granted. So it would be perfectly fine, if the cleric attack bonus and magic bonus never increases, while the fighter and the wizard are constantly improving. I am not sure if the rogue needs to improve however. In his case I would argue, that his sneak attack damage and stats increases should let him advance well enough. So, over the course of 20 levels, AC and DCs should not go up in general, but a few points here and there is ok. However if at any time, any class improves, you should deduct that much from every class... Or maybe a little improvement is fun... lets see how it plays. [/QUOTE]
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Community
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Two Suggestions (HP and Attack Bonuses)
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