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General Tabletop Discussion
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Two Suggestions (HP and Attack Bonuses)
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<blockquote data-quote="Transformer" data-source="post: 5995852" data-attributes="member: 70008"><p>Disease and fatigue/endurance saves are an extremely niche thing, in my experience. I can't recall ever hearing of a DM who just said "the plague is going around, so you'll be making a lot of saves against disease." Likewise, fatigue and endurance come up pretty rarely. Maybe two or three times in a campaign you seriously have to hold your breath for a long time or march across the kingdom quickly, and in the latter case the DM will often calibrate the situation to the characters' abilities anyway (i.e., as long as you go as fast as possible you arrive just in time to face the villain, etc.). I guess they might come up from the occasional monster attack, but eh, not a tenth as often as a Dex or Wis save.</p><p></p><p>I admit Con to spending hit dice is a better argument, but I can't see myself caring much about that either until they fix the Healer specialty. Maximum HD healing is plenty, no Con mod needed.</p></blockquote><p></p>
[QUOTE="Transformer, post: 5995852, member: 70008"] Disease and fatigue/endurance saves are an extremely niche thing, in my experience. I can't recall ever hearing of a DM who just said "the plague is going around, so you'll be making a lot of saves against disease." Likewise, fatigue and endurance come up pretty rarely. Maybe two or three times in a campaign you seriously have to hold your breath for a long time or march across the kingdom quickly, and in the latter case the DM will often calibrate the situation to the characters' abilities anyway (i.e., as long as you go as fast as possible you arrive just in time to face the villain, etc.). I guess they might come up from the occasional monster attack, but eh, not a tenth as often as a Dex or Wis save. I admit Con to spending hit dice is a better argument, but I can't see myself caring much about that either until they fix the Healer specialty. Maximum HD healing is plenty, no Con mod needed. [/QUOTE]
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Community
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Two Suggestions (HP and Attack Bonuses)
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