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two things about D&D that could be more interesting
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<blockquote data-quote="Shiroiken" data-source="post: 6865870" data-attributes="member: 6775477"><p>Different game systems do well with different things. That doesn't make something wrong with the game.</p><p></p><p>The class system is built into the core idea of what D&D is, so 5E has to have classes. Unlike many of the previous incarnations, thanks to Backgrounds, Skills, and Feats (if available) you are less limited by your class. Additionally, Bounded Accuracy is designed to allow any character to attempt just about anything (barring Class Features and such). This also brings up the important point, that your character should be far more than just their list of abilities: they are fictional representation of a personality (i.e. your character is more than just a piece of paper with numbers on it). If you feel your character limited by your abilities, your issues are probably not system related.</p><p></p><p>It would be possible to add levels of failure to 5E as a house rule. A simple method would be to add Critical Success/Failure to ability checks and possibly Saving Throws. You could add degrees by determining how much off the DC you are, but Bounded Accuracy may make this fiddly if you use increments of 5 (increments of 3 might be better if you want more degrees).</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 6865870, member: 6775477"] Different game systems do well with different things. That doesn't make something wrong with the game. The class system is built into the core idea of what D&D is, so 5E has to have classes. Unlike many of the previous incarnations, thanks to Backgrounds, Skills, and Feats (if available) you are less limited by your class. Additionally, Bounded Accuracy is designed to allow any character to attempt just about anything (barring Class Features and such). This also brings up the important point, that your character should be far more than just their list of abilities: they are fictional representation of a personality (i.e. your character is more than just a piece of paper with numbers on it). If you feel your character limited by your abilities, your issues are probably not system related. It would be possible to add levels of failure to 5E as a house rule. A simple method would be to add Critical Success/Failure to ability checks and possibly Saving Throws. You could add degrees by determining how much off the DC you are, but Bounded Accuracy may make this fiddly if you use increments of 5 (increments of 3 might be better if you want more degrees). [/QUOTE]
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