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Two underlying truths: D&D heritage and inclusivity
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<blockquote data-quote="delphonso" data-source="post: 8017961" data-attributes="member: 6892015"><p>I feel the heritage of DnD can be safely ignored. DnD has had setting shifts, rules rewrites, and description changes along the way. Kobolds became lizardy, Firbolgs became naturey, etc. So I feel changing specifics to help inclusivity is not a problem - even moreso, it's in keeping with DnD heritage of filling a niche in new editions which wasn't filled before. </p><p></p><p>People on this forum rail against Rune Knight's size increase. I think that is representative of the problem in inclusivity as DnD currently stands. Racial decisions result in your character having features and drawbacks you didn't decide or want, based on the book, rather than discussion between player and GM. Easily avoidable, yes, but often not.</p></blockquote><p></p>
[QUOTE="delphonso, post: 8017961, member: 6892015"] I feel the heritage of DnD can be safely ignored. DnD has had setting shifts, rules rewrites, and description changes along the way. Kobolds became lizardy, Firbolgs became naturey, etc. So I feel changing specifics to help inclusivity is not a problem - even moreso, it's in keeping with DnD heritage of filling a niche in new editions which wasn't filled before. People on this forum rail against Rune Knight's size increase. I think that is representative of the problem in inclusivity as DnD currently stands. Racial decisions result in your character having features and drawbacks you didn't decide or want, based on the book, rather than discussion between player and GM. Easily avoidable, yes, but often not. [/QUOTE]
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Two underlying truths: D&D heritage and inclusivity
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