Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Two underlying truths: D&D heritage and inclusivity
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 8018488" data-attributes="member: 6801845"><p>I think D&D has made great strides over the years to be more inclusive. For a long time it was difficult to find an image of a woman that was not hypersexualized, or where the men were not blond haired and blue eyed. So the heritage of cheesecake art? We can pass.</p><p></p><p>But inclusivity? It's difficult. In my home campaign I always envision light skinned northern-european types being primarily limited to one corner of the world. But ... then pretty much every campaign is in that corner and when it's not I don't make a huge effort to point out the black hair and darker complexion. All my "hero" minis are still painted with "light tan".</p><p></p><p>That doesn't really mean much to the broader community or the game, but I do notice the same tendency in much of the published material. I'm not an FR fan, but my impression is that it is dominated by white males with a few token regions for other ethnicities thrown in.</p><p></p><p>People tend to write what they know and what they see around them. For a long time, D&D has been primarily dominated by one group so consciously or not they've mirrored their own image onto the world. So I think having more diversity of staff, writers and artists is a good thing.</p><p></p><p>Heritage I think is important because there are certain tropes in D&D that make it work for a lot of people. A lot of people (including my current group which includes people of various ages) like having a fairly clear morality most of the time. If I know that I'm fighting evil monsters, great. I'm fighting evil monsters. It makes those times where I'm fighting someone or something that has gray areas stand out. </p><p></p><p>There is no one true way, no one vision that is going to work for everyone, I want options (not just in my personal home campaign) that support a wide variety of play styles. Hopefully we can come up with a way forward where we improve things while not throwing the baby out with the bathwater.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8018488, member: 6801845"] I think D&D has made great strides over the years to be more inclusive. For a long time it was difficult to find an image of a woman that was not hypersexualized, or where the men were not blond haired and blue eyed. So the heritage of cheesecake art? We can pass. But inclusivity? It's difficult. In my home campaign I always envision light skinned northern-european types being primarily limited to one corner of the world. But ... then pretty much every campaign is in that corner and when it's not I don't make a huge effort to point out the black hair and darker complexion. All my "hero" minis are still painted with "light tan". That doesn't really mean much to the broader community or the game, but I do notice the same tendency in much of the published material. I'm not an FR fan, but my impression is that it is dominated by white males with a few token regions for other ethnicities thrown in. People tend to write what they know and what they see around them. For a long time, D&D has been primarily dominated by one group so consciously or not they've mirrored their own image onto the world. So I think having more diversity of staff, writers and artists is a good thing. Heritage I think is important because there are certain tropes in D&D that make it work for a lot of people. A lot of people (including my current group which includes people of various ages) like having a fairly clear morality most of the time. If I know that I'm fighting evil monsters, great. I'm fighting evil monsters. It makes those times where I'm fighting someone or something that has gray areas stand out. There is no one true way, no one vision that is going to work for everyone, I want options (not just in my personal home campaign) that support a wide variety of play styles. Hopefully we can come up with a way forward where we improve things while not throwing the baby out with the bathwater. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Two underlying truths: D&D heritage and inclusivity
Top