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Two underlying truths: D&D heritage and inclusivity
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<blockquote data-quote="TheSword" data-source="post: 8020855" data-attributes="member: 6879661"><p>It’s not for me to make your points for you but in no post have I seen people suggest that orcs cannot be evil or only odd orcs or evil.</p><p></p><p>You can have your adventure set in the County of Blomkvin where the Bloodaxe orcs are famed for ruthlessness and savagery in battle. It’s your campaign you can do what you like. </p><p></p><p>However WOC can also publish in their xxxx guide to the xxxxx that there is a tribe of orcs called the Iron Crown clan that have mastered advanced metallurgy as a result of an order or orcish metal smith mages. The Iron Hammer dwarves tried to steal these secrets and pass them off as their own, but the Orcs work far surpasses that of the dwarves and goes back further with several ancient orcish artifacts. </p><p></p><p>Orcs from this tribe frequently follow the path of the metal mage (orcish archetype) or use the metal shaping feat (feat that alters fire damage based spells). Their technical superiority means that they are less likely to be attacked and are less prone to infighting and therefore far less warlike than their nearby kin. If a dwarf hears of the Iron a Crown clan they are likely to become close mouthed and defensive. for the attempted theft and deception is the great shame of the Ironhammer clan which all dwarves know one their hearts to be a lie.</p><p></p><p>Nothing about the Iron Crown Orcs invalidates the Bloodaxe orcs. However by making an orcish culture that doesn’t reinforce racial stereotypes about savagery, being taught civilization by white folks, stupidly and barbarism. You are creating an alternative. To be clear I’m talking about an orcish culture not a single good orc who turned out good because he was raised by elves.</p><p></p><p>Is there a problem with this in a published campaign? I’m not talking about Eberron. We know that there is already gracefully allowed to be one world where orcs aren’t psychopaths.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8020855, member: 6879661"] It’s not for me to make your points for you but in no post have I seen people suggest that orcs cannot be evil or only odd orcs or evil. You can have your adventure set in the County of Blomkvin where the Bloodaxe orcs are famed for ruthlessness and savagery in battle. It’s your campaign you can do what you like. However WOC can also publish in their xxxx guide to the xxxxx that there is a tribe of orcs called the Iron Crown clan that have mastered advanced metallurgy as a result of an order or orcish metal smith mages. The Iron Hammer dwarves tried to steal these secrets and pass them off as their own, but the Orcs work far surpasses that of the dwarves and goes back further with several ancient orcish artifacts. Orcs from this tribe frequently follow the path of the metal mage (orcish archetype) or use the metal shaping feat (feat that alters fire damage based spells). Their technical superiority means that they are less likely to be attacked and are less prone to infighting and therefore far less warlike than their nearby kin. If a dwarf hears of the Iron a Crown clan they are likely to become close mouthed and defensive. for the attempted theft and deception is the great shame of the Ironhammer clan which all dwarves know one their hearts to be a lie. Nothing about the Iron Crown Orcs invalidates the Bloodaxe orcs. However by making an orcish culture that doesn’t reinforce racial stereotypes about savagery, being taught civilization by white folks, stupidly and barbarism. You are creating an alternative. To be clear I’m talking about an orcish culture not a single good orc who turned out good because he was raised by elves. Is there a problem with this in a published campaign? I’m not talking about Eberron. We know that there is already gracefully allowed to be one world where orcs aren’t psychopaths. [/QUOTE]
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