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General Tabletop Discussion
*Dungeons & Dragons
Two underlying truths: D&D heritage and inclusivity
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<blockquote data-quote="Dire Bare" data-source="post: 8021627" data-attributes="member: 18182"><p>An argument could be made that certain elements in D&D trivialize Christian religion. The angels and devils of D&D are based on Judeo-Christian concepts, and of course some specific names are used with the archdevils in the game. The warlock class is a take on the Christian idea that the use of magic comes with dark pacts with Satan.</p><p></p><p>But I've never met a Christian who had a problem with those elements. Anti D&D Christians are against all depictions of magic and demons, whether pulled from Judeo-Christian mythology or not. They are worried that these depictions either are very real, or can lead kids down the path to worshiping demons. Ridiculous, of course, but the concern isn't with being offended or having their beliefs trivialized, it's with actual spiritual damnation.</p><p></p><p>Christian D&D players, in my experience, tend not to be bothered by this imagery at all. The angels of D&D are allies, just as they are within Christian belief. The devils and demons are adversaries. I even read about online (didn't actually know the guy) a Christian who looked at the warlock pact as a way to play out themes of temptation. Of course, Christians aren't a monolithic group and individuals will approach the game differently, but I've never encountered a Christian expressing concern over how their religion is depicted in the game.</p><p></p><p>I have encountered multiple people of color expressing concern with how race is depicted in the game. How unintentionally using the language of race and colonialism when describing the different fantasy peoples in the game has made them uncomfortable and feel unwelcome. So, race being problematic in D&D is a real problem affecting real people. Christian religion being problematic is a problem made up by folks in this discussion to try and win internet points and play devil's advocate (pun intended).</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8021627, member: 18182"] An argument could be made that certain elements in D&D trivialize Christian religion. The angels and devils of D&D are based on Judeo-Christian concepts, and of course some specific names are used with the archdevils in the game. The warlock class is a take on the Christian idea that the use of magic comes with dark pacts with Satan. But I've never met a Christian who had a problem with those elements. Anti D&D Christians are against all depictions of magic and demons, whether pulled from Judeo-Christian mythology or not. They are worried that these depictions either are very real, or can lead kids down the path to worshiping demons. Ridiculous, of course, but the concern isn't with being offended or having their beliefs trivialized, it's with actual spiritual damnation. Christian D&D players, in my experience, tend not to be bothered by this imagery at all. The angels of D&D are allies, just as they are within Christian belief. The devils and demons are adversaries. I even read about online (didn't actually know the guy) a Christian who looked at the warlock pact as a way to play out themes of temptation. Of course, Christians aren't a monolithic group and individuals will approach the game differently, but I've never encountered a Christian expressing concern over how their religion is depicted in the game. I have encountered multiple people of color expressing concern with how race is depicted in the game. How unintentionally using the language of race and colonialism when describing the different fantasy peoples in the game has made them uncomfortable and feel unwelcome. So, race being problematic in D&D is a real problem affecting real people. Christian religion being problematic is a problem made up by folks in this discussion to try and win internet points and play devil's advocate (pun intended). [/QUOTE]
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