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Two underlying truths: D&D heritage and inclusivity
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<blockquote data-quote="Mecheon" data-source="post: 8029854" data-attributes="member: 6801776"><p>Pop-culture orcs, and heck, D&D orcs, have evolved a ton since the LotR days. See them going from Lawful Evil to Chaotic Evil in 3E. They're inspired by LotR orcs, sure, but they've become a seperate thing</p><p></p><p>Within the confines of D&D as a game, orcs are sapient. You're counter-argument is inaccurate as you are describing an organisation chasing someone. "Government" in this case refers to an organisation, not an individual person, much has likewise you would use 'The Mafia' to describe someone. This is irrelevant to the</p><p></p><p>People write fiction. As such, it is personified. And as such, things are included in in that are reflective of real life. Star Trek is a big ol' example for blatantly personified things reflecting real life. And orcs? Well, they may be unintentional reflections, but there are reflections people have noticed</p><p></p><p></p><p>High Orcs is a questionable thing when just regular orcs works fine. They exist, they're historically playable, why invent a new race? Well, uh, 3E did that a ton but, 3E is 3E. I question why "Invent a new race" is around when just bringing orcs to a better place is available</p><p></p><p>and hey I mean if anyone wants to team up for that "Let's make 93 different orc groups that do interesting things with orcs" that someone suggested, I am completely down</p><p></p><p></p><p>Accent is one thing, going further into that. Because I sure have seen people just go full Scottish with their dwarves, to the degree of wearing kilts. Applying an accent though? Nothing wrong with that. Its when you go further into things from that</p><p></p><p>See, the funny thing in Warcraft is you could get an orc speaking like a corporate executive and make it justifiable. Russian accents? Also completely fine. This is because Warcraft makes big ol' varied groups of orcs. There aren't just Orcs, there's varied groups with varied histories. As such, making things more varied, believable, and less just 'all X are X' is the end goal.</p></blockquote><p></p>
[QUOTE="Mecheon, post: 8029854, member: 6801776"] Pop-culture orcs, and heck, D&D orcs, have evolved a ton since the LotR days. See them going from Lawful Evil to Chaotic Evil in 3E. They're inspired by LotR orcs, sure, but they've become a seperate thing Within the confines of D&D as a game, orcs are sapient. You're counter-argument is inaccurate as you are describing an organisation chasing someone. "Government" in this case refers to an organisation, not an individual person, much has likewise you would use 'The Mafia' to describe someone. This is irrelevant to the People write fiction. As such, it is personified. And as such, things are included in in that are reflective of real life. Star Trek is a big ol' example for blatantly personified things reflecting real life. And orcs? Well, they may be unintentional reflections, but there are reflections people have noticed High Orcs is a questionable thing when just regular orcs works fine. They exist, they're historically playable, why invent a new race? Well, uh, 3E did that a ton but, 3E is 3E. I question why "Invent a new race" is around when just bringing orcs to a better place is available and hey I mean if anyone wants to team up for that "Let's make 93 different orc groups that do interesting things with orcs" that someone suggested, I am completely down Accent is one thing, going further into that. Because I sure have seen people just go full Scottish with their dwarves, to the degree of wearing kilts. Applying an accent though? Nothing wrong with that. Its when you go further into things from that See, the funny thing in Warcraft is you could get an orc speaking like a corporate executive and make it justifiable. Russian accents? Also completely fine. This is because Warcraft makes big ol' varied groups of orcs. There aren't just Orcs, there's varied groups with varied histories. As such, making things more varied, believable, and less just 'all X are X' is the end goal. [/QUOTE]
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