Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Two underlying truths: D&D heritage and inclusivity
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 8031625" data-attributes="member: 22779"><p>See, but, [USER=59082]@Mercurius[/USER] why do we need a "big tent" at all if there's no connection? After all, if there's no connection to any real world peoples, no parallels, then, well, there's no problem. That's the argument that gets recycled over and over again.</p><p></p><p>To me, it's mind blowing that you could look at that and not see the parallels. </p><p></p><p>Just as a point though, your #2 has never been an issue. There's absolutely no problem with depicting a fantasy race in a negative light. No one has ever argued otherwise. And, frankly, it's that number 2 that seems to be causing the problems. "Well, if we can't show orcs in a negative light, that must mean we can't show anything in a negative light" goes the argument. </p><p></p><p>Which has never actually been the problem. You can most certainly show orcs in a negative light. That's not a problem. Just not THAT particular negative light which is far too close to the negative light used to depict real world minorities. Doesn't matter which minorities, that's another red herring that's been brought forward as a counter argument. The simple fact that this language mirrors real world language makes it problematic.</p><p></p><p>No one gives a damn that vampires, dragons and beholders are described as evil because the way those monsters are described do not mirror the very real world language that is being used for orcs. Describe this or that race as evil all you like. Not a problem. Just leave THAT PARTICULAR description on the editing room floor and pick another one.</p><p></p><p>But, yeah, the solutions have already been offered in the thread. A bit of editing, a bit of changing the wording here and there and we're good to go.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8031625, member: 22779"] See, but, [USER=59082]@Mercurius[/USER] why do we need a "big tent" at all if there's no connection? After all, if there's no connection to any real world peoples, no parallels, then, well, there's no problem. That's the argument that gets recycled over and over again. To me, it's mind blowing that you could look at that and not see the parallels. Just as a point though, your #2 has never been an issue. There's absolutely no problem with depicting a fantasy race in a negative light. No one has ever argued otherwise. And, frankly, it's that number 2 that seems to be causing the problems. "Well, if we can't show orcs in a negative light, that must mean we can't show anything in a negative light" goes the argument. Which has never actually been the problem. You can most certainly show orcs in a negative light. That's not a problem. Just not THAT particular negative light which is far too close to the negative light used to depict real world minorities. Doesn't matter which minorities, that's another red herring that's been brought forward as a counter argument. The simple fact that this language mirrors real world language makes it problematic. No one gives a damn that vampires, dragons and beholders are described as evil because the way those monsters are described do not mirror the very real world language that is being used for orcs. Describe this or that race as evil all you like. Not a problem. Just leave THAT PARTICULAR description on the editing room floor and pick another one. But, yeah, the solutions have already been offered in the thread. A bit of editing, a bit of changing the wording here and there and we're good to go. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Two underlying truths: D&D heritage and inclusivity
Top