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General Tabletop Discussion
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Two underlying truths: D&D heritage and inclusivity
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<blockquote data-quote="Hussar" data-source="post: 8033865" data-attributes="member: 22779"><p>To be fair, [USER=59082]@Mercurius[/USER], you've been more than open right from the beginning. Totally cool.</p><p></p><p>However, there are a number of posts throughout this thread and others that show that there are others who were not so groovy.</p><p></p><p>I would point out though, that I'm not really sure what you mean by them not being opposed. Right from the first page of the thread, these two elements are shown in tension with each other. And, frankly, there really hasn't been much change since then. Those that argued for inclusivity, like myself, get exactly what we asked for - the removal of racist elements from the descriptions of various monsters. Done.</p><p></p><p>The whole alignment canard is just so much blown smoke over the issue because no one cares if monsters are evil or not. Just that we can have a bit of deviation from the baseline of the Monster Manual to reflect the fact that there is a significant number of players who want to play orcs and are having a tough go of it because there are those who insist that the only orc that can be presented in the Monster Manual MUST BE the monolithically evil orc.</p><p></p><p>But, again, that line of argument got shot down too because now we're seeing that WotC is going to amend alignment elements too.</p><p></p><p>In other words, just as I stated WAYYYY back at the start of this thread, inclusivity trumps heritage. Anyone who thinks otherwise is setting themselves up for disappointment. So, you essentially have two choices - get on board or get out of the way because, well, the arguments were made, weighed and found wanting.</p><p></p><p>And, just like the arguments over chainmail bikinis and sexualized art in the game, and non-binary elves in the game, in a couple of years, people will look back at this argument and just shake their head.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8033865, member: 22779"] To be fair, [USER=59082]@Mercurius[/USER], you've been more than open right from the beginning. Totally cool. However, there are a number of posts throughout this thread and others that show that there are others who were not so groovy. I would point out though, that I'm not really sure what you mean by them not being opposed. Right from the first page of the thread, these two elements are shown in tension with each other. And, frankly, there really hasn't been much change since then. Those that argued for inclusivity, like myself, get exactly what we asked for - the removal of racist elements from the descriptions of various monsters. Done. The whole alignment canard is just so much blown smoke over the issue because no one cares if monsters are evil or not. Just that we can have a bit of deviation from the baseline of the Monster Manual to reflect the fact that there is a significant number of players who want to play orcs and are having a tough go of it because there are those who insist that the only orc that can be presented in the Monster Manual MUST BE the monolithically evil orc. But, again, that line of argument got shot down too because now we're seeing that WotC is going to amend alignment elements too. In other words, just as I stated WAYYYY back at the start of this thread, inclusivity trumps heritage. Anyone who thinks otherwise is setting themselves up for disappointment. So, you essentially have two choices - get on board or get out of the way because, well, the arguments were made, weighed and found wanting. And, just like the arguments over chainmail bikinis and sexualized art in the game, and non-binary elves in the game, in a couple of years, people will look back at this argument and just shake their head. [/QUOTE]
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Two underlying truths: D&D heritage and inclusivity
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