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<blockquote data-quote="Oofta" data-source="post: 7095123" data-attributes="member: 6801845"><p>I think the remaining big question is - what is the goal? Set up a scenario where a pair of spellcasters infiltrate an orc encampment? Done, several good ideas.</p><p></p><p>But what if the orcs were smart enough to see this coming and cast Hallow with Extradimensional Interference?</p><p></p><p>Well, now we have a different question. Getting to the captives and getting back out is going to be more difficult - at the very least you're going to have to get outside the influence of the Hallow to teleport/dimensional travel out.</p><p></p><p>So I'd say that the wizard/cleric helping out cause a distraction while the PCs infiltrate the camp. I'd probably do something silly like use an illusion to create a giant head of Grummsh to berate his followers while a control weather spell causes heavy storms/hail showing the wrath of the orchish god. Maybe a meteor storm, wall of fire on the edges of the encampment. The goal being not necessarily kill all orcs (although that doesn't hurt) but to cause as much chaos and distraction as possible.</p><p></p><p>The PCs then infiltrate the camp ... there are many, many possibilities there, not knowing the party or what they have access to, not sure what the best option would be. But the point would be that the PCs aren't just sitting idly by while the NPCs do all the work. If they have access to invisibility potions or hats of disguise and then some portable holes (or any number of extra-dimensional spaces) to get the captives out.</p><p></p><p>I would try to give the PCs tools, but let them figure out the how.</p><p></p><p>Because you can always just say "Elminister saves the day", but that can be kind of boring.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7095123, member: 6801845"] I think the remaining big question is - what is the goal? Set up a scenario where a pair of spellcasters infiltrate an orc encampment? Done, several good ideas. But what if the orcs were smart enough to see this coming and cast Hallow with Extradimensional Interference? Well, now we have a different question. Getting to the captives and getting back out is going to be more difficult - at the very least you're going to have to get outside the influence of the Hallow to teleport/dimensional travel out. So I'd say that the wizard/cleric helping out cause a distraction while the PCs infiltrate the camp. I'd probably do something silly like use an illusion to create a giant head of Grummsh to berate his followers while a control weather spell causes heavy storms/hail showing the wrath of the orchish god. Maybe a meteor storm, wall of fire on the edges of the encampment. The goal being not necessarily kill all orcs (although that doesn't hurt) but to cause as much chaos and distraction as possible. The PCs then infiltrate the camp ... there are many, many possibilities there, not knowing the party or what they have access to, not sure what the best option would be. But the point would be that the PCs aren't just sitting idly by while the NPCs do all the work. If they have access to invisibility potions or hats of disguise and then some portable holes (or any number of extra-dimensional spaces) to get the captives out. I would try to give the PCs tools, but let them figure out the how. Because you can always just say "Elminister saves the day", but that can be kind of boring. [/QUOTE]
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