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General Tabletop Discussion
*Dungeons & Dragons
Two Weapon Attack Ruling
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<blockquote data-quote="Li Shenron" data-source="post: 6784070" data-attributes="member: 1465"><p>It's not just the RAW but also the RAI against these: </p><p></p><p>- larger weapons are not meant to be used easily with two-weapon fighting, unless you pay an additional price (feat); this way, the choice between two-handed weapon, sword & board, or two-weapon fighting, is more fair</p><p></p><p>- a breath weapon is more similar to a spell than to an attack, and so it uses the same action as a spell</p><p></p><p>You can always house rule anything based on what 'makes more sense' for you from a narrative standpoint, but you have to understand that such gamestyle requires a very good DM. A lot of DMs who go this route think they know what they are doing, but don't realize that they often have a bias (some have a bias in favor of magic, others have a bias against magic, and others have a bias for/against specific classes or abilities) and because of that what 'makes more sense' for them will actually tilt the game in favor of certain characters and against others.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6784070, member: 1465"] It's not just the RAW but also the RAI against these: - larger weapons are not meant to be used easily with two-weapon fighting, unless you pay an additional price (feat); this way, the choice between two-handed weapon, sword & board, or two-weapon fighting, is more fair - a breath weapon is more similar to a spell than to an attack, and so it uses the same action as a spell You can always house rule anything based on what 'makes more sense' for you from a narrative standpoint, but you have to understand that such gamestyle requires a very good DM. A lot of DMs who go this route think they know what they are doing, but don't realize that they often have a bias (some have a bias in favor of magic, others have a bias against magic, and others have a bias for/against specific classes or abilities) and because of that what 'makes more sense' for them will actually tilt the game in favor of certain characters and against others. [/QUOTE]
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Two Weapon Attack Ruling
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