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<blockquote data-quote="med stud" data-source="post: 21509" data-attributes="member: 1211"><p>I think that two weapon fighting has been too down played in 3rd edition. As it stands, a fighter would pay two feats to gain nothing or almost nothing compared to a fighter with a two handed weapon or weapon and shield.</p><p></p><p>But I thought that a change of the entire mechanisms would open a can of worms because the usefulness of two weapon fighting for rogues. So, I made some feats for two weapon fighting to make two weapon fighting viable for fighters without unbalancing rogues. All of the feats below may be taken as fighter bonus feats.</p><p>Some notes:</p><p>*My most important rule behind these feats is that they should never do away with the -2/-2 penalty. MAYBE as the lvl 10 ability of a PrC, but never as a feat.</p><p>*The reason behind the BAB- requirements is to make sure that no fighter gains the feat too early.</p><p></p><p>OK, here are the feats</p><p></p><p>One-two blow</p><p>Requirements: Expertise, Two weapon fighting, Ambidexterity, BAB +4 or more</p><p></p><p>A character who attacks with two weapons and hit with one of them gets a +2 bonus</p><p>to attack with the other weapon.</p><p>--------------</p><p>Fangs</p><p>Requirements: Two weapon fighting, Ambidexterity, Combat reflexes, BAB +6 or more</p><p></p><p>When gaining an AoO, the character may attack with both weapons, at</p><p>the usual penalties per attack.</p><p>---------------</p><p>Quick sheath</p><p>Requirements: Two weapon fighting, Ambidexterity, Quick draw</p><p></p><p>As a free action, the character can sheath one of her weapons. This may be useful if she either is facing a high- AC opponent or just is entitled a single attack in a round. In this case, she can sheath, attack, and quick draw the weapon after the action if she wants the benefits of Fangs or twin sword</p><p>style.</p><p>-------------------</p><p>Lightning strike</p><p>Requirements: Two weapon fighting, Ambidexterity, Improved two weapon fighting</p><p></p><p>The character can add an attack to his usual amount of attacks if he is using a full attack action with two weapons. The character gets a -2 to all attacks, and that penalty is cumulative with the usual penalty for two weapon fighting.</p><p>--------------</p><p></p><p>Now, please give me your opinions. Im thick skinned, so if you think they suck, tell me so straight away <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="med stud, post: 21509, member: 1211"] I think that two weapon fighting has been too down played in 3rd edition. As it stands, a fighter would pay two feats to gain nothing or almost nothing compared to a fighter with a two handed weapon or weapon and shield. But I thought that a change of the entire mechanisms would open a can of worms because the usefulness of two weapon fighting for rogues. So, I made some feats for two weapon fighting to make two weapon fighting viable for fighters without unbalancing rogues. All of the feats below may be taken as fighter bonus feats. Some notes: *My most important rule behind these feats is that they should never do away with the -2/-2 penalty. MAYBE as the lvl 10 ability of a PrC, but never as a feat. *The reason behind the BAB- requirements is to make sure that no fighter gains the feat too early. OK, here are the feats One-two blow Requirements: Expertise, Two weapon fighting, Ambidexterity, BAB +4 or more A character who attacks with two weapons and hit with one of them gets a +2 bonus to attack with the other weapon. -------------- Fangs Requirements: Two weapon fighting, Ambidexterity, Combat reflexes, BAB +6 or more When gaining an AoO, the character may attack with both weapons, at the usual penalties per attack. --------------- Quick sheath Requirements: Two weapon fighting, Ambidexterity, Quick draw As a free action, the character can sheath one of her weapons. This may be useful if she either is facing a high- AC opponent or just is entitled a single attack in a round. In this case, she can sheath, attack, and quick draw the weapon after the action if she wants the benefits of Fangs or twin sword style. ------------------- Lightning strike Requirements: Two weapon fighting, Ambidexterity, Improved two weapon fighting The character can add an attack to his usual amount of attacks if he is using a full attack action with two weapons. The character gets a -2 to all attacks, and that penalty is cumulative with the usual penalty for two weapon fighting. -------------- Now, please give me your opinions. Im thick skinned, so if you think they suck, tell me so straight away ;) [/QUOTE]
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