Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Two-Weapon Fighting alteration
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="polyteknix" data-source="post: 7586658" data-attributes="member: 6991903"><p>I'm comparing class features as well in the Fighting style choice.</p><p></p><p>IMO that specific 7th level feature is designed to allow a EK to be 'somewhat' damage competitive. Without it, casting a spell would only be viable to make you better at ranged attacks than using a bow and horribly worse in melee than other martial options. Which is fine to an extent, because a EK trades spellcasting utility for pure damage potential (again IMO).</p><p></p><p>But the example was given more to highlight what brought my attention to TWF, and its apparent shortcomings, in the first place.</p><p></p><p>Conceptionally dropping a shield and attacking with an additional weapon should result in more damage and less AC, right?</p><p></p><p>At first I thought the reason it DIDN'T was because of the Fighting style choice. Dueling vs TWF.</p><p></p><p>But even if TWF had been taken, dropping the shield and picking up and extra sword doesn't mean more damage.</p><p></p><p>I'll add in another comparison. </p><p></p><p>Dueling Style 16 Str: </p><p>2 attacks = 2d8+10 (average damage - 19) forgoing a built in class option for.. reasons? Bonus action free for... second wind? Whatever.</p><p>2 attacks + offhand = 3d6+6 (average damage - 13.5) and uses bonus action.</p><p></p><p>TWF Style 16 Str:</p><p>2 attacks = 2d8 +6 (average damage - 15)</p><p>2 attacks + offhand = 3d6 + 9 (average damage 19.5)</p><p></p><p>So, OPTIMIZING for multiple weapons and forgoing the extra defense results in.... 0.5 damage</p></blockquote><p></p>
[QUOTE="polyteknix, post: 7586658, member: 6991903"] I'm comparing class features as well in the Fighting style choice. IMO that specific 7th level feature is designed to allow a EK to be 'somewhat' damage competitive. Without it, casting a spell would only be viable to make you better at ranged attacks than using a bow and horribly worse in melee than other martial options. Which is fine to an extent, because a EK trades spellcasting utility for pure damage potential (again IMO). But the example was given more to highlight what brought my attention to TWF, and its apparent shortcomings, in the first place. Conceptionally dropping a shield and attacking with an additional weapon should result in more damage and less AC, right? At first I thought the reason it DIDN'T was because of the Fighting style choice. Dueling vs TWF. But even if TWF had been taken, dropping the shield and picking up and extra sword doesn't mean more damage. I'll add in another comparison. Dueling Style 16 Str: 2 attacks = 2d8+10 (average damage - 19) forgoing a built in class option for.. reasons? Bonus action free for... second wind? Whatever. 2 attacks + offhand = 3d6+6 (average damage - 13.5) and uses bonus action. TWF Style 16 Str: 2 attacks = 2d8 +6 (average damage - 15) 2 attacks + offhand = 3d6 + 9 (average damage 19.5) So, OPTIMIZING for multiple weapons and forgoing the extra defense results in.... 0.5 damage [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Two-Weapon Fighting alteration
Top