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Two-Weapon Fighting - Is this possible?
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<blockquote data-quote="ClaytonCross" data-source="post: 7352903" data-attributes="member: 6880599"><p>So there was another post recently about a player trying to get 2 attacks with a hand crossbow and on with a sword using the Crossbow Expert feat. I was on board with that (until I found out errata states you need a free hand for the reload and another user pointed out that old crossbow tech usually did not support quick loading without a free hand due to difficult produced by power and impurity of materials) because I could see using a cross bow and a sword as a strategic play style desire that was not game breaking or against the intent....</p><p></p><p>USING TWO-WEAPON FIGHTING TO FIGHT ONE HANDED IS AGAINST THE INTENT! ... wow... if I ever saw a case of rules lawyering .... this is it. </p><p></p><p>I would face palm this request, then tell them "NO, I don't care if the rules allow it or not, I will not let you use "two-weapon fighting" as "extra attack" just because your sheathing your sword for no reason over and over again in battle so you can avoid the lack of bonus damage to the off hand. <strong>If you want the damage bonus to offhand that bad your going to have to multi-class into fighter and grab the two-handed weapon fighting style. The second attack from two weapon fighting is the higher damage bonus duelist is intended to match.</strong> <strong>If you want a bonus for dual wielding try </strong><strong><strong>the Dual Wielder Feat for </strong>+1 to AC while using two swords</strong>. I am pretty sure using two-weapons to fight one handed is not allowed by "rules as written" but if some how it is, I can guarantee 100% its not rules and intended. No way is that going to fly."</p><p></p><p>I would also question the players damage roles on all off hand attacks from then on and want to see the dice to make sure the player didn't just add it anyway. Because ...wow... trust is waning after something like that. </p><p></p><p>I normally side with players. I prefer player to ask and try to bring as much free agency and role play into the game as they can so we can share the story but that's my line in the sand right there.</p><p></p><p>Any way that's my opinion and how I would handle it. Take it for what its worth.</p><p></p><p><em>If you want to be nicer about it offer the player a chance to change 1 level to fighter and take the two-weapon fighting and replace a feat/ASI with the Dual Wielder Feat... With some appropriate, you need to train with this fighter for a weak role play.</em></p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7352903, member: 6880599"] So there was another post recently about a player trying to get 2 attacks with a hand crossbow and on with a sword using the Crossbow Expert feat. I was on board with that (until I found out errata states you need a free hand for the reload and another user pointed out that old crossbow tech usually did not support quick loading without a free hand due to difficult produced by power and impurity of materials) because I could see using a cross bow and a sword as a strategic play style desire that was not game breaking or against the intent.... USING TWO-WEAPON FIGHTING TO FIGHT ONE HANDED IS AGAINST THE INTENT! ... wow... if I ever saw a case of rules lawyering .... this is it. I would face palm this request, then tell them "NO, I don't care if the rules allow it or not, I will not let you use "two-weapon fighting" as "extra attack" just because your sheathing your sword for no reason over and over again in battle so you can avoid the lack of bonus damage to the off hand. [B]If you want the damage bonus to offhand that bad your going to have to multi-class into fighter and grab the two-handed weapon fighting style. The second attack from two weapon fighting is the higher damage bonus duelist is intended to match.[/B] [B]If you want a bonus for dual wielding try [/B][B][B]the Dual Wielder Feat for [/B]+1 to AC while using two swords[/B]. I am pretty sure using two-weapons to fight one handed is not allowed by "rules as written" but if some how it is, I can guarantee 100% its not rules and intended. No way is that going to fly." I would also question the players damage roles on all off hand attacks from then on and want to see the dice to make sure the player didn't just add it anyway. Because ...wow... trust is waning after something like that. I normally side with players. I prefer player to ask and try to bring as much free agency and role play into the game as they can so we can share the story but that's my line in the sand right there. Any way that's my opinion and how I would handle it. Take it for what its worth. [I]If you want to be nicer about it offer the player a chance to change 1 level to fighter and take the two-weapon fighting and replace a feat/ASI with the Dual Wielder Feat... With some appropriate, you need to train with this fighter for a weak role play.[/I] [/QUOTE]
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