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General Tabletop Discussion
*Pathfinder & Starfinder
Two-Weapon Fighting / Should it Apply to Ranged?
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<blockquote data-quote="Zaruthustran" data-source="post: 357583" data-attributes="member: 1457"><p>From the SRD:</p><p>"<strong>Two-Weapon Fighting [General]</strong></p><p><strong></strong></p><p><strong>Benefit: The character's penalties for fighting with two weapons are reduced by 2.</strong>"</p><p></p><p>And that pretty much says it all. </p><p></p><p><em>Or so you'd think!</em> Check this out, in the section on Crossbows (of all places!):</p><p></p><p>"<strong>A Medium-size or larger character can shoot, but not load, a heavy crossbow with one hand at a -4 penalty. A Medium-size or larger character can shoot a heavy crossbow with each hand at a -6 penalty, plus the usual -4 penalty for the off-hand attack (-6 primary hand/-10 off hand). <u>The Two-Weapon Fighting feat does not reduce these penalties because it represents skill with melee weapons, not ranged weapons.</u> The Ambidexterity feat lets someone avoid the -4 off-hand penalty (-6 primary hand/-6 off hand).</strong>"</p><p></p><p>Curses! So, you're stuck with -6/-10 if you want to go two-gun style. -6/-6 if you're ambidextrous.</p><p></p><p>The solution, of course, is a simple homebrew Feat: "Two-Gun Fighting". Make it exactly like Two-Weapon Fighting, except for ranged projectile weapons (not thrown weapons).</p><p></p><p>And while you're at it, rename "Two Weapon Fighting" to "Two Melee Weapon Fighting". ;p</p><p></p><p>-z</p><p></p><p>PS: you should allow Rapid Shot to stack with Two Gun Fighting. Both guns get 1 extra attack. But the penalties would be tremendous, even for two Light pistols:</p><p>-2 for two Light guns</p><p>-2 for Rapid Shot with one gun</p><p>-2 for Rapid Shot with the other gun</p><p>= </p><p>-6 to each gun. Ouch! But then again, you got 4 shots off. Good if you're using suppressive fire rules. Or if the guy's standing right in front of you. ><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 357583, member: 1457"] From the SRD: "[b]Two-Weapon Fighting [General] Benefit: The character's penalties for fighting with two weapons are reduced by 2.[/b]" And that pretty much says it all. [i]Or so you'd think![/i] Check this out, in the section on Crossbows (of all places!): "[b]A Medium-size or larger character can shoot, but not load, a heavy crossbow with one hand at a -4 penalty. A Medium-size or larger character can shoot a heavy crossbow with each hand at a -6 penalty, plus the usual -4 penalty for the off-hand attack (-6 primary hand/-10 off hand). [u]The Two-Weapon Fighting feat does not reduce these penalties because it represents skill with melee weapons, not ranged weapons.[/u] The Ambidexterity feat lets someone avoid the -4 off-hand penalty (-6 primary hand/-6 off hand).[/b]" Curses! So, you're stuck with -6/-10 if you want to go two-gun style. -6/-6 if you're ambidextrous. The solution, of course, is a simple homebrew Feat: "Two-Gun Fighting". Make it exactly like Two-Weapon Fighting, except for ranged projectile weapons (not thrown weapons). And while you're at it, rename "Two Weapon Fighting" to "Two Melee Weapon Fighting". ;p -z PS: you should allow Rapid Shot to stack with Two Gun Fighting. Both guns get 1 extra attack. But the penalties would be tremendous, even for two Light pistols: -2 for two Light guns -2 for Rapid Shot with one gun -2 for Rapid Shot with the other gun = -6 to each gun. Ouch! But then again, you got 4 shots off. Good if you're using suppressive fire rules. Or if the guy's standing right in front of you. >:) [/QUOTE]
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Two-Weapon Fighting / Should it Apply to Ranged?
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