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<blockquote data-quote="Laurefindel" data-source="post: 7532760" data-attributes="member: 67296"><p>Take two. [updated in the OP]</p><p></p><p>Let forget about the "or must be a dagger" part for a moment to keep things clear.</p><p></p><p>[HQ]<strong>Two-Weapon Fighting</strong></p><p>When you're fighting with a weapon that you're holding in one hand and a different weapon in your other hand, the following rules apply:</p><p></p><p>- When you use a bonus action to make an attack with a light melee weapon that you're holding in one hand, you can make an additional attack with a different light melee weapon that you're holding in the other hand.</p><p></p><p>- If you take the Attack action while holding a melee weapon that you're holding in one hand but do not possess the ability to make an attack with it as a bonus action, you can use your bonus action to attack with a different light melee weapon that you're holding in the other hand.</p><p></p><p>- In either case, you don't add your ability modifier to the damage of the bonus attack made with the weapon held in the other hand, unless that modifier is negative.</p><p></p><p>- If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.</p><p>[/HQ]</p><p>Here's the reasoning behind all of this:</p><p></p><p>I'm cool with the fact that there should be an opportunity cost to use TWF in combat. The way I see it, making an additional attack with an "offhand weapon" should be yet another option of bonus action among all that are available to a character. For that reason, I'm hesitant to remove the "as a bonus action" part of TWF.</p><p></p><p>BUT, some of these options are already "make an additional attack as a bonus action", and it is in these situations that I feel that TWF doesn't feel as satisfying as other combat style. The dueling fighting style - and the advantage of wearing a shield - applies when attacks are made as a BA. The great weapon fighting style - and the advantage of having bigger damage dice - applies when attacks are made as a BA. The archery fighting style - and the advantage of being at range - applies when attacks are made as a BA. Even the defense and protection fighting styles are fully effective when attacks are made as a bonus action. </p><p></p><p>However, the benefits of the two-weapon fighting style - and of the TWF as a combat technique as a whole - becomes moot in the case of attacks made as a BA because you'd need another bonus action to take advantage of it.</p><p></p><p>Hence the "free" offhand attack when an melee weapon attack is made as a bonus action.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7532760, member: 67296"] Take two. [updated in the OP] Let forget about the "or must be a dagger" part for a moment to keep things clear. [HQ][B]Two-Weapon Fighting[/B] When you're fighting with a weapon that you're holding in one hand and a different weapon in your other hand, the following rules apply: - When you use a bonus action to make an attack with a light melee weapon that you're holding in one hand, you can make an additional attack with a different light melee weapon that you're holding in the other hand. - If you take the Attack action while holding a melee weapon that you're holding in one hand but do not possess the ability to make an attack with it as a bonus action, you can use your bonus action to attack with a different light melee weapon that you're holding in the other hand. - In either case, you don't add your ability modifier to the damage of the bonus attack made with the weapon held in the other hand, unless that modifier is negative. - If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it. [/HQ] Here's the reasoning behind all of this: I'm cool with the fact that there should be an opportunity cost to use TWF in combat. The way I see it, making an additional attack with an "offhand weapon" should be yet another option of bonus action among all that are available to a character. For that reason, I'm hesitant to remove the "as a bonus action" part of TWF. BUT, some of these options are already "make an additional attack as a bonus action", and it is in these situations that I feel that TWF doesn't feel as satisfying as other combat style. The dueling fighting style - and the advantage of wearing a shield - applies when attacks are made as a BA. The great weapon fighting style - and the advantage of having bigger damage dice - applies when attacks are made as a BA. The archery fighting style - and the advantage of being at range - applies when attacks are made as a BA. Even the defense and protection fighting styles are fully effective when attacks are made as a bonus action. However, the benefits of the two-weapon fighting style - and of the TWF as a combat technique as a whole - becomes moot in the case of attacks made as a BA because you'd need another bonus action to take advantage of it. Hence the "free" offhand attack when an melee weapon attack is made as a bonus action. [/QUOTE]
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