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Two-Weapon Fighting
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<blockquote data-quote="Technik4" data-source="post: 539574" data-attributes="member: 7211"><p>No offense Lily Inverse but youre trying to cloud the discussion. Real-world physics, mechanics, and limitations dont really come into play, much, in d&d. Its used as a basis so that people can relate to things that dont need rules, but just because it is difficult in the real world means nothing towards the fantasy.</p><p></p><p>A commoner could take 1 level of wizard and cast fantastic spells that can do numerous things, is that within game balance? The feat would assuredly have fighter-ish prereqs preventing all commoners with a dex of 15+ (I assure you, a minority of the typical commoner) from taking it. So, maybe the proposed pre-reqs weren't harsh enough.</p><p></p><p>Now for your third point, that mechanically combining 5 feats into 1 is ludicrously strong. Very much true, to an extent. However, the feats in question are notoriously weak. Even people that like 2wf realize that they are weak, they just enjoy the style or min/max the hell out of it. A newbie can easily make a s-h greatsword fighter, he could easily screw up with a 2-longsword, or even a longsword/shortsword fighter.</p><p></p><p>I think it was originally done in response to 2ed's reign of elven rangers dual-wielding like maniacs. Obviously THAT was broken, and now with 3ed, its broken in the other direction. See Also: Psionics. Neither are broken to the point of being unplayable, but if you are playing with a min/maxed cleric, a min/maxed fighter, and a min/maxed wizard, your 2wf rogue is gonna be left in the dust at ALL levels. Between your lower BAB than fighter and the penalties for 2wf, not to mention the need to take 5!? feats to get all your off-hand attacks, its not even a viable strategy.</p><p></p><p>A 2wf fighter is better off, as he has the feats to devote to this style, however, in doing so he loses out (or slows down) the rate which he gets those all-important feats like Weapon Focus, Weapon Spec, Imp Critical, etc.</p><p></p><p>I invite you to take a look at my suggestion and please broaden your horizons on the subject. Many things can be done to balance such a feat.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 539574, member: 7211"] No offense Lily Inverse but youre trying to cloud the discussion. Real-world physics, mechanics, and limitations dont really come into play, much, in d&d. Its used as a basis so that people can relate to things that dont need rules, but just because it is difficult in the real world means nothing towards the fantasy. A commoner could take 1 level of wizard and cast fantastic spells that can do numerous things, is that within game balance? The feat would assuredly have fighter-ish prereqs preventing all commoners with a dex of 15+ (I assure you, a minority of the typical commoner) from taking it. So, maybe the proposed pre-reqs weren't harsh enough. Now for your third point, that mechanically combining 5 feats into 1 is ludicrously strong. Very much true, to an extent. However, the feats in question are notoriously weak. Even people that like 2wf realize that they are weak, they just enjoy the style or min/max the hell out of it. A newbie can easily make a s-h greatsword fighter, he could easily screw up with a 2-longsword, or even a longsword/shortsword fighter. I think it was originally done in response to 2ed's reign of elven rangers dual-wielding like maniacs. Obviously THAT was broken, and now with 3ed, its broken in the other direction. See Also: Psionics. Neither are broken to the point of being unplayable, but if you are playing with a min/maxed cleric, a min/maxed fighter, and a min/maxed wizard, your 2wf rogue is gonna be left in the dust at ALL levels. Between your lower BAB than fighter and the penalties for 2wf, not to mention the need to take 5!? feats to get all your off-hand attacks, its not even a viable strategy. A 2wf fighter is better off, as he has the feats to devote to this style, however, in doing so he loses out (or slows down) the rate which he gets those all-important feats like Weapon Focus, Weapon Spec, Imp Critical, etc. I invite you to take a look at my suggestion and please broaden your horizons on the subject. Many things can be done to balance such a feat. Technik [/QUOTE]
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