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Two-Weapon Fighting
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<blockquote data-quote="Technik4" data-source="post: 544436" data-attributes="member: 7211"><p>You bring up some good points Elder Basilisk. However, I think you overvalue some things. Some things that can't be put into an equation for example. Ok, you have shown a good (better than mine) min/maxed shortsword wielder. But, he needs to take the full attack action to get all those attacks. And if a dragon notices the party's rogue whapping up on his 30 ac, he might ignore the fighter for a round and beat the living crap out of the rogue. Rogue A, has done less damage, but springs away to swing another day. With mobility to leave the AoO reach of the dragon, with Dodge on the dragon.</p><p></p><p>I think people are getting confused precisely what *I* am proposing (though it is in the exact same vein as the original poster's), so I will clearly state my proposed "house" rule.</p><p></p><p>Ambidexterity [General]</p><p>"as phb"</p><p></p><p>Two-Weapon Fighting [General]</p><p>Flavor</p><p>Benefit: Your penalties for fighting with 2 weapons is reduced by 2. When you have a BAB of +9 or higher, you may make a second attack with your off-hand at a -5 penalty when making a full-round attack.</p><p></p><p>Two-Weapon Style [General]</p><p>Flavor</p><p>Prereqs: BAB +1</p><p>Benefit: Choose 2 weapons (note: you may not choose shields or armor spikes) or a double weapon which you are proficient with. You may use those weapons as if you had Ambidexterity and Two-Weapon Fighting feats. You may take feats that require Ambidexterity and/or Two-Weapon Fighting but it only applies to those weapons.</p><p>Note: The ranger gets this as a virtual feat at first level.</p><p></p><p>Ok, essentially I have eliminated the "Improved 2-Weapon Fighting" feat. I have also made it possible for non-fighters to use the two-weapon style (albeit, not without a limitation) with all the regular penalties at the cost of 1 feat. May I humbly ask what is so broken about this? A single class rogue doesnt see the benefit till 12th level, even a fighter wont see it till 9th. They just dont need to pay upkeep on their weapon style decision.</p><p></p><p>A fighter will still probably get the feats the old ways, and a 2wf saves *1* feat by getting it with 2 specific weapons. At higher levels, the 2wf also gets another feat that he doesnt need to spend to improve his technique. A single class rogue may not take this feat at first level, but she may take Weapon Focus-Short Swords at 1st, and then any character or combat feat she wishes if human. Then at third she may take the two-weapon style and specialize with shortswords. Her penalties will be -1/-1, a limited style, 1 feat, and that she must stand up to whatever she wants those extra attacks against. In my eyes, thats plenty.</p><p></p><p>For non-fighters, it is also nice. Dual-wielding clerics, paladins, and bards oh my. Suddenly it isnt necessary to multiclass to fighter to dual-wield, but it is to be a true dual-wielder, or to be truly ambidextrous. </p><p></p><p>Discussion is welcome</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 544436, member: 7211"] You bring up some good points Elder Basilisk. However, I think you overvalue some things. Some things that can't be put into an equation for example. Ok, you have shown a good (better than mine) min/maxed shortsword wielder. But, he needs to take the full attack action to get all those attacks. And if a dragon notices the party's rogue whapping up on his 30 ac, he might ignore the fighter for a round and beat the living crap out of the rogue. Rogue A, has done less damage, but springs away to swing another day. With mobility to leave the AoO reach of the dragon, with Dodge on the dragon. I think people are getting confused precisely what *I* am proposing (though it is in the exact same vein as the original poster's), so I will clearly state my proposed "house" rule. Ambidexterity [General] "as phb" Two-Weapon Fighting [General] Flavor Benefit: Your penalties for fighting with 2 weapons is reduced by 2. When you have a BAB of +9 or higher, you may make a second attack with your off-hand at a -5 penalty when making a full-round attack. Two-Weapon Style [General] Flavor Prereqs: BAB +1 Benefit: Choose 2 weapons (note: you may not choose shields or armor spikes) or a double weapon which you are proficient with. You may use those weapons as if you had Ambidexterity and Two-Weapon Fighting feats. You may take feats that require Ambidexterity and/or Two-Weapon Fighting but it only applies to those weapons. Note: The ranger gets this as a virtual feat at first level. Ok, essentially I have eliminated the "Improved 2-Weapon Fighting" feat. I have also made it possible for non-fighters to use the two-weapon style (albeit, not without a limitation) with all the regular penalties at the cost of 1 feat. May I humbly ask what is so broken about this? A single class rogue doesnt see the benefit till 12th level, even a fighter wont see it till 9th. They just dont need to pay upkeep on their weapon style decision. A fighter will still probably get the feats the old ways, and a 2wf saves *1* feat by getting it with 2 specific weapons. At higher levels, the 2wf also gets another feat that he doesnt need to spend to improve his technique. A single class rogue may not take this feat at first level, but she may take Weapon Focus-Short Swords at 1st, and then any character or combat feat she wishes if human. Then at third she may take the two-weapon style and specialize with shortswords. Her penalties will be -1/-1, a limited style, 1 feat, and that she must stand up to whatever she wants those extra attacks against. In my eyes, thats plenty. For non-fighters, it is also nice. Dual-wielding clerics, paladins, and bards oh my. Suddenly it isnt necessary to multiclass to fighter to dual-wield, but it is to be a true dual-wielder, or to be truly ambidextrous. Discussion is welcome Technik [/QUOTE]
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