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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Two-weapon warrior archetype: Twin Blades
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<blockquote data-quote="Njall" data-source="post: 5407039" data-attributes="member: 54719"><p>Uhm, going by the pfsrd ( I don't have the APG, and I'm not really into pathfinder, so correct me if I'm wrong ), the TWF archetype gains a class ability named <em>deadly defense</em> at level 19. Now, there's a reason Karmic Strike and Robilar's Gambit were in each and every optimized fighter build in 3.5, and this stuff is even better ( no AC penalty, can attack with your offhand thanks to <em>equal opportunity</em> ); combine it with combat reflexes and trying to hit you after you've made a full attack is going to be a suicidal move...your average melee monster might end up eating 6-10 AoOs if he attacks the TWF'er. Sure, you're not going to add your attack and damage bonus from <em>twin blades</em> to AoO, but who cares? It's not like you'll have trouble hitting with an AoO at level 19... it's essentially free damage. A crapton of free damage ( unless your opponent is attacking you from reach, but you're probably going to be enlarged by level 19, so it should be a nonissue...). </p><p></p><p>Also, while they lose Armor Training, they gain a scalable AC bonus against melee attacks. Now, that's probably worse than Armor Training, being only useful against melee attacks and being triggered by a full attack, but the bonus is slightly higher ( +5 at level 19 rather than +4), and I noticed that you didn't mention it at all despite the fact that it's probably going to come into play pretty often, so it's not like they're taking your Armor Training away and leaving you without any defensive capabilities whatsoever. </p><p></p><p>Lastly, a regular fighter that uses 2 one handed weapons will be 2 points behind this dude when making a full attack ( and full attacking is where TWF really shines ), and when he cannot make a full attack he's going to attack once as opposed to twice, so the twin-blade fighter is going to deal slightly more damage when full attacking ( +2 to hit ) and way more damage when limited to a standard action. </p><p></p><p>So, to summarize: as I said, I'm not really into pathfinder, so you could be right and this archetype could be a failure, but in your OP you're pretty much keeping its capstone and its defensive bonus out of the equation, and you seem to be ignoring the fact that, while you're limited to full attacks, that's what you're going to do 70% of the time anyway.</p></blockquote><p></p>
[QUOTE="Njall, post: 5407039, member: 54719"] Uhm, going by the pfsrd ( I don't have the APG, and I'm not really into pathfinder, so correct me if I'm wrong ), the TWF archetype gains a class ability named [I]deadly defense[/I] at level 19. Now, there's a reason Karmic Strike and Robilar's Gambit were in each and every optimized fighter build in 3.5, and this stuff is even better ( no AC penalty, can attack with your offhand thanks to [I]equal opportunity[/I] ); combine it with combat reflexes and trying to hit you after you've made a full attack is going to be a suicidal move...your average melee monster might end up eating 6-10 AoOs if he attacks the TWF'er. Sure, you're not going to add your attack and damage bonus from [I]twin blades[/I] to AoO, but who cares? It's not like you'll have trouble hitting with an AoO at level 19... it's essentially free damage. A crapton of free damage ( unless your opponent is attacking you from reach, but you're probably going to be enlarged by level 19, so it should be a nonissue...). Also, while they lose Armor Training, they gain a scalable AC bonus against melee attacks. Now, that's probably worse than Armor Training, being only useful against melee attacks and being triggered by a full attack, but the bonus is slightly higher ( +5 at level 19 rather than +4), and I noticed that you didn't mention it at all despite the fact that it's probably going to come into play pretty often, so it's not like they're taking your Armor Training away and leaving you without any defensive capabilities whatsoever. Lastly, a regular fighter that uses 2 one handed weapons will be 2 points behind this dude when making a full attack ( and full attacking is where TWF really shines ), and when he cannot make a full attack he's going to attack once as opposed to twice, so the twin-blade fighter is going to deal slightly more damage when full attacking ( +2 to hit ) and way more damage when limited to a standard action. So, to summarize: as I said, I'm not really into pathfinder, so you could be right and this archetype could be a failure, but in your OP you're pretty much keeping its capstone and its defensive bonus out of the equation, and you seem to be ignoring the fact that, while you're limited to full attacks, that's what you're going to do 70% of the time anyway. [/QUOTE]
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Two-weapon warrior archetype: Twin Blades
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