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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Two-weapon warrior archetype: Twin Blades
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<blockquote data-quote="Celtavian" data-source="post: 5407050" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p>The defensive bonus seems to work against the 19th level ability. Otherwise, it isn't bad, but not worth giving up Armor Mastery when you can wear heavy armor with minimum 19 dex and all of it added to your armor class. And you get 5/- DR. I would think Armor Master and DR are better than the defensive bonus.</p><p></p><p>I noted the 19th level ability is pretty nice. Though you do have to be hit to get your AoOs, which also limits the archetype since when he is full attacking his AC is high given his dex and defensive bonus.</p><p></p><p>It puts a lot of limitations that are counterable on the build and makes the Two-hander build far superior since it has no limitations that the opponent can take advantage of tactically.</p><p></p><p>And let's look at BAB at 20th level with say Two-battleaxes without magic:</p><p></p><p>+20 + 4 Full attacking +2 double spec +2 str (because you have to spend highest roll on dex to get 19) = +28 when full attacking</p><p></p><p>+20 +2 doubl spec +2 str = +24 on AoOs and single attacks</p><p></p><p></p><p>Versus two weapon-fighter normal</p><p></p><p>+20 BAB +4 weapon training +2 double spec +2 str -4 (two equal sized weapons) = +24 on every attack </p><p></p><p>Seems the to hit math does favor the Two-weapon fighter. The damage would be less by four per attack on AoOs and single attacks. Which would probably be tolerable.</p><p></p><p>So maybe the build is better than I thought. I'll have to do the math on the defensive side to to see if it is worth giving up Armor Mastery and DR. And if I used two weapon fighting to throw items, do I get the same bonus is something I'll check to.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5407050, member: 5834"] [b]re[/b] The defensive bonus seems to work against the 19th level ability. Otherwise, it isn't bad, but not worth giving up Armor Mastery when you can wear heavy armor with minimum 19 dex and all of it added to your armor class. And you get 5/- DR. I would think Armor Master and DR are better than the defensive bonus. I noted the 19th level ability is pretty nice. Though you do have to be hit to get your AoOs, which also limits the archetype since when he is full attacking his AC is high given his dex and defensive bonus. It puts a lot of limitations that are counterable on the build and makes the Two-hander build far superior since it has no limitations that the opponent can take advantage of tactically. And let's look at BAB at 20th level with say Two-battleaxes without magic: +20 + 4 Full attacking +2 double spec +2 str (because you have to spend highest roll on dex to get 19) = +28 when full attacking +20 +2 doubl spec +2 str = +24 on AoOs and single attacks Versus two weapon-fighter normal +20 BAB +4 weapon training +2 double spec +2 str -4 (two equal sized weapons) = +24 on every attack Seems the to hit math does favor the Two-weapon fighter. The damage would be less by four per attack on AoOs and single attacks. Which would probably be tolerable. So maybe the build is better than I thought. I'll have to do the math on the defensive side to to see if it is worth giving up Armor Mastery and DR. And if I used two weapon fighting to throw items, do I get the same bonus is something I'll check to. [/QUOTE]
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Two-weapon warrior archetype: Twin Blades
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