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General Tabletop Discussion
*Pathfinder & Starfinder
Twofold Pact & Warlock Questions
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<blockquote data-quote="Xyrlove Woodsoul" data-source="post: 5136346" data-attributes="member: 86857"><p>When one chooses Twofold Pact, does one only get the additional boon and the associated pact at-will power, or does one also get the pact bonuses listed under the powers themselves?</p><p> </p><p>For example, if I'm Infernal Pact, pick up Twofold Pact, then choose Star Pact, do I get the bonuses listed under Star Pact when it comes to individual powers?</p><p> </p><p>Also, would having a Rod of Corruption to curse enemies, and having the Warlock 5th level Attack Power, Tyrannical Threat (which also curses a bunch of enemies), be overkill, i.e., redundant?</p><p> </p><p>Also, I've taken the Adroit Explorer PP. But I am having a hard time deciding on what additional Warlock power I should pick up. Initially, it allows one to choose up to a 7th level attack power from his or her class list, and I figure it would probably be best to pick a 7th level power. However, the 7th level Warlock attack powers are a bit meh (on paper, at least). Does anyone have any suggestions? Note: I try to avoid having too many Fire and Necrotic powers, and highly situational powers. Targeting Fort is pretty much unavoidable, given my pact.</p><p> </p><p>Here's what encounter powers I have so far. I'm Infernal Pact.</p><p> </p><p>1- Diabolic Grasp (Is kind of meh, but our group has a lot of zones and such)</p><p> </p><p>3- Fiery Bolt (sometimes it's great, sometimes it sucks)</p><p> </p><p>7- Infernal Moon Curse (i just retrained Howl of Doom for it- I did not like Howl of Doom)</p><p> </p><p>I went to the optimization sites to get some ideas, but no one agreed on anything really. Not with the Warlock at least.</p></blockquote><p></p>
[QUOTE="Xyrlove Woodsoul, post: 5136346, member: 86857"] When one chooses Twofold Pact, does one only get the additional boon and the associated pact at-will power, or does one also get the pact bonuses listed under the powers themselves? For example, if I'm Infernal Pact, pick up Twofold Pact, then choose Star Pact, do I get the bonuses listed under Star Pact when it comes to individual powers? Also, would having a Rod of Corruption to curse enemies, and having the Warlock 5th level Attack Power, Tyrannical Threat (which also curses a bunch of enemies), be overkill, i.e., redundant? Also, I've taken the Adroit Explorer PP. But I am having a hard time deciding on what additional Warlock power I should pick up. Initially, it allows one to choose up to a 7th level attack power from his or her class list, and I figure it would probably be best to pick a 7th level power. However, the 7th level Warlock attack powers are a bit meh (on paper, at least). Does anyone have any suggestions? Note: I try to avoid having too many Fire and Necrotic powers, and highly situational powers. Targeting Fort is pretty much unavoidable, given my pact. Here's what encounter powers I have so far. I'm Infernal Pact. 1- Diabolic Grasp (Is kind of meh, but our group has a lot of zones and such) 3- Fiery Bolt (sometimes it's great, sometimes it sucks) 7- Infernal Moon Curse (i just retrained Howl of Doom for it- I did not like Howl of Doom) I went to the optimization sites to get some ideas, but no one agreed on anything really. Not with the Warlock at least. [/QUOTE]
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